JP42 said:
Use your powers for good, Shawn. Be the font of wisdom that I know you can be. Keep creating the excellent visual materials that you're known for. But open your mind just enough to let in a few differing opinions, or at least allow them to live peacefully beside your own.
I have no powers. None. Zero.
JP42, if you made Traveller videos on YouTube, that would be great (awesome in fact, because I'm always looking for some). And the up side would be that your personality would do a better job than mine has. And there would be another viewpoint of the Traveller game discussing how you would go about playing it. Also a good thing.
I did not know that the "power gamer" label was taboo or similar to standing on the third rail. Many players brag they are such things. I have beefs with software game modders. And I see the same thing going on in tabletop RPGs. I'm obviously and vastly out-numbered by the modders, home-brewers, house-rulers, roll-players, railroaders, dice-fudgers. Many players brag about being those things as well. But I am a threat to them still in their eyes.
Anyone who doesn't like my posts, or me, should click on my profile button, right now, and add me as foe. For instance, I've been blocking anyone that mentions how they love T5. I don't want to see posts about T5. This goes for T5 mentioned on Facebook, G+, COTI, and lots of other RPG forums, etc. If someone brings up Bronies because they can't defend their own idea, and then wips out their ad hoc card, should I block them?
Funny, a broadsword does 4d6 as well. Straight out of the CRB. And changing the way that armor and weapons interact is hardly re-designing Traveller.
I don't think Mongoose Traveller (the core rulebook anyway) differentiates between types of protection? A broadsword (which requires strength to even use) is going to do blah blah damage against what exactly? A wooden post? An iron shield? A concrete wall? An armored tank? A refrigerator? The referee decides this since Traveller is not a simulator, at all. It's not meant to be one.
Infojunky said:
a huge part of the problem here is every Traveller game is different and there is a sizable chunk of the fanbase who can't see this. "My Game is the Only way to Play" is their mantra anybody else who does it differently is wrong. Thus the loud argument when someone says "Hey, this Blank doesn't work right in my Game, here is an idea to fix it". Guys it's all situational to the particular game being played by that group, just because someone else is playing a different game than yours doesn't mean it's not Traveller.
This needs to be said more. Otherwise it is just players here trying to find/fix errors in the game rules that aren't there.