Hi everybody,
HE Rounds - since the release of WaW HE or the lack of it was discussed countless times.
Personally I still think that LZ covers the HE effect well enough for the aspired game effect,
but what about the following optional rule I was toying around for a long time:
:idea:
Any AFV (yes I know some did not...) is presumed to have AT and HE ammunition.
Whenever an AFV targets an infantry unit with its main gun it can decide to use HE rounds.
When a HE round is used triple the LZ and lower any Damage Dice that uses a
D10 to D6 and any DD that uses a
D6 to D6-2.
Any additional weapon traits are not used.
Added after wkehrmans post below:
Before the battle, the player fielding a unit capable of firing
AP and HE rounds must decide whether it will be used in the
antitank or anti-infantry role.
To change the Ammunition type during the battle, a Ready
action must be performed.
Example: A German PzKmpf IV Ausf. H is shooting at a dug in Infantry unit
with its 7.5cm L48 anti-tank gun. The commander decides to use a HE round.
Since the 7.5cm L48 anti-tank gun uses a D10 the weapon profile looks now:
7.5cm L48 anti-tank gun 48" D6 LZ/3"
Please bear in mind that this will shift the game balance towards vehicles again.
But with the Take Cover rule (unofficially) established I think it worth considering.
Any feedback welcome! :wink:
HE Rounds - since the release of WaW HE or the lack of it was discussed countless times.
Personally I still think that LZ covers the HE effect well enough for the aspired game effect,
but what about the following optional rule I was toying around for a long time:
:idea:
Any AFV (yes I know some did not...) is presumed to have AT and HE ammunition.
Whenever an AFV targets an infantry unit with its main gun it can decide to use HE rounds.
When a HE round is used triple the LZ and lower any Damage Dice that uses a
D10 to D6 and any DD that uses a
D6 to D6-2.
Any additional weapon traits are not used.
Added after wkehrmans post below:
Before the battle, the player fielding a unit capable of firing
AP and HE rounds must decide whether it will be used in the
antitank or anti-infantry role.
To change the Ammunition type during the battle, a Ready
action must be performed.
Example: A German PzKmpf IV Ausf. H is shooting at a dug in Infantry unit
with its 7.5cm L48 anti-tank gun. The commander decides to use a HE round.
Since the 7.5cm L48 anti-tank gun uses a D10 the weapon profile looks now:
7.5cm L48 anti-tank gun 48" D6 LZ/3"
Please bear in mind that this will shift the game balance towards vehicles again.
But with the Take Cover rule (unofficially) established I think it worth considering.
Any feedback welcome! :wink: