That is indeed correectSulfurdown said:Yes, I too am getting really confused by this. Why are we going down to 1.5" or 3" for an originally 12" speed? Is that because you're overlaying both effects of Crippled?
Once the ship is crippled and moving at 1/2 spd, 1/45; are you dropping that in half to apply SM and then applying the SM-Crippled effects to further drop the speed?
Sulfurdown said:Technically if you removed the SM you can't go under half speed without a S/A, right? So either it would be that the crippled 12" would be SM at 3" or it simply can't operate as SM while crippled since if it tries it loses the quality and then must be under All Stop to not have to move 1/2 - 1 speed.
It can make a huge difference in a game, though, if the Vree maintain SM at 1/2 Speed. Consider a ship pointing in toward the enemy fleet right next to an asteroid field, if it keeps it's SM while crippled it can swing sideways behind cover and either be kept as an iSink or if it can be maneuvered to make a final few shots it otherwise wouldn't get from outside a side arc range, both potentially turning a battle. If it can't operate as SM then it pretty much has to barrel into the enemy or All Stop, either probably ending up just as you described (POP!).High Sierra said:tbh i think its a bit of a silly debate cos the Vree hulls are so fragile theres about 13 nanoseconds between them bein crippled and going pop.
Burger said:There is nothing in the rules to say that Vree are immune to any of the effects of being crippled.
Jhary said:Burger said:There is nothing in the rules to say that Vree are immune to any of the effects of being crippled.
So the Psicorp looses also theire Telephaty when there ship is crippled? Or the Vorlone an Shadows the selfrepair or the hyperspace mastery or the dilgar theire pentacon master of destruction?
If the Vree loose by crippled then all looses theire Abilitys ups you didn´t thoutgh from this side
No, the Psicorp doesn't lose their telepathy because there is no rule to say they do (unless they lose the Psychic Crew trait of course)Jhary said:Burger said:There is nothing in the rules to say that Vree are immune to any of the effects of being crippled.
So the Psicorp looses also theire Telephaty when there ship is crippled? Or the Vorlone an Shadows the selfrepair or the hyperspace mastery or the dilgar theire pentacon master of destruction?
If the Vree loose by crippled then all looses theire Abilitys ups you didn´t thoutgh from this side
Burger said:No, the Psicorp doesn't lose their telepathy because there is no rule to say they do (unless they lose the Psychic Crew trait of course)Jhary said:Burger said:There is nothing in the rules to say that Vree are immune to any of the effects of being crippled.
So the Psicorp looses also theire Telephaty when there ship is crippled? Or the Vorlone an Shadows the selfrepair or the hyperspace mastery or the dilgar theire pentacon master of destruction?
If the Vree loose by crippled then all looses theire Abilitys ups you didn´t thoutgh from this side
The Vorlons and Shadows can't lose their self-repair traits because the rules don't say they do.
Dilgar don't lose MoD because nowhere in the rules does it say they lose it.
The rules say that SM ships go down to 2/45 turns when crippled.
Therefore Vree go down to 2/45 when crippled.
Can we stop flying in the face of logic now please?
Yes they retain their racial trait. They can move as though they had SM. Since they are crippled, "SM" is then reduced to "2/45".Sulfurdown said:The question is, do they then retain their Racial Trait or not.
Methos5000 said:The SM become 2/45 must have been specifically written for the Vree im guessing correct?
Burger said:Essentially, Vree become 1/45 when crippled, just like everyone else. Their SM special rule doesn't help them any because they can't use it.
Burger said:Yes they retain their racial trait. They can move as though they had SM. Since they are crippled, "SM" is then reduced to "2/45".Sulfurdown said:The question is, do they then retain their Racial Trait or not.
Don't know how many more times I can rephrase the same thing
Burger said:I give up! Read the previous posts for my many explainations of how it works.
Clue: Locutus's first post on the first page.
There you go. Read.Locutus9956 said:Actually it specifically states in 2nd Ed that super maneuverable ships turn characteristics become 2/45 when crippled so Id say that a Vree ship moving half speed when crippled loses the SM and can only do 2/45. Seems pretty clearcut. for SM, read 2/45 when crippled.