kritikalfailure
Mongoose
With the inclusion of Armageddon, we now have a victory point bracket that only gives 1/2 of a VP. Considering this, how are we to interpret how victory points round in the case of Tactical Withdrawal or Crippling?
Option one (Purist):
Killing a Patrol Level ship in a War Level scenario yields 1 VP. Crippling it yields 1/5 VPs, which is rounded up to 1.
Killing a Patrol Level ship in an Armageddon Level scenario yields 1/2 VPs, however crippling it yields 1/10 of a VP, which is rounded up to 1 (says you always round up with crippling and tactical withdrawals).
Option two (more reasonable).
Killing a Patrol Level ship in a War Level scenario yields 1 VP. Crippling it yields 1/5 VPs, which is rounded up to 1/2.
Killing a Patrol Level ship in an Armageddon Level scenario yields 1/2 VPs, however crippling it yields 1/10 of a VP, which is rounded up to 1/2.
My basic question is where do we round, to the closest whole number of the closest half?
Option one (Purist):
Killing a Patrol Level ship in a War Level scenario yields 1 VP. Crippling it yields 1/5 VPs, which is rounded up to 1.
Killing a Patrol Level ship in an Armageddon Level scenario yields 1/2 VPs, however crippling it yields 1/10 of a VP, which is rounded up to 1 (says you always round up with crippling and tactical withdrawals).
Option two (more reasonable).
Killing a Patrol Level ship in a War Level scenario yields 1 VP. Crippling it yields 1/5 VPs, which is rounded up to 1/2.
Killing a Patrol Level ship in an Armageddon Level scenario yields 1/2 VPs, however crippling it yields 1/10 of a VP, which is rounded up to 1/2.
My basic question is where do we round, to the closest whole number of the closest half?