The aim was to achieve a decent level of realism and "feel" whilst maintaining a fast play and fun game. We've suceeded in many areas, possibly fallen below some people's expecations in others but where a perceived conflict existed the decision was made in favour of the "fast play and fun" option. I suspect there will be some proposals made for variants that increase the realism with some effect on playability, although I suspect that the system itself is capable of having its realism index cranked up quite abit with no appreciable impact on game play.
Current stuff in the works includes the Soviet Navy, German "Plan Z" ships, "might-have-been" ships of the Royal Navy and Coastal Forces. Also some thought on WW1, although noting official on that yet.
Current stuff in the works includes the Soviet Navy, German "Plan Z" ships, "might-have-been" ships of the Royal Navy and Coastal Forces. Also some thought on WW1, although noting official on that yet.