I was wondering if anyone can answer these questions as the multiplayer game is very vague on a lot of things and things seem to either be missing or not explained clearly.
1. Ice Barbarians and Magic Mistrust discipline, adds their rank to the difficulty of checks to effect them with spells, does this only allow them to become practically immune to discipline checks of spells or does it have any benefit from say, lightning hand?
2. the Bestiary does not have any willpower mentioned for any spellcaster types, how are they supposed to be calculated for times when counterspell comes into play?
3. What sort of spells do NPC spellcasters cast?
4. What is the point of Gunmastery: Accuracy for the Dwarven Gunner of Bor? it seems so worthless to trade a random number for your expertise bonus seeing as 1,2 and 3 are pretty bad numbers to pick.
5. If able to make an extra attack in a round (such as the shield attack one of the knights can make), does the amount of damage he receives from an enemy get ignored?
6. Has there ever been an FAQ of official answers to all these questions that get asked?
1. Ice Barbarians and Magic Mistrust discipline, adds their rank to the difficulty of checks to effect them with spells, does this only allow them to become practically immune to discipline checks of spells or does it have any benefit from say, lightning hand?
2. the Bestiary does not have any willpower mentioned for any spellcaster types, how are they supposed to be calculated for times when counterspell comes into play?
3. What sort of spells do NPC spellcasters cast?
4. What is the point of Gunmastery: Accuracy for the Dwarven Gunner of Bor? it seems so worthless to trade a random number for your expertise bonus seeing as 1,2 and 3 are pretty bad numbers to pick.
5. If able to make an extra attack in a round (such as the shield attack one of the knights can make), does the amount of damage he receives from an enemy get ignored?
6. Has there ever been an FAQ of official answers to all these questions that get asked?