JamesMishler
Mongoose
Hey y'all, just a quick idea here...
Necromancer Games and Judges Guild published the new edition of the City State of the Invincible Overlord at the end of last year.
It is a complete city, with a map that details the various businesses and locations down to the streetlamp level.
It can quite readily be adapted for use as Shadizar. You can just add the cultural information from the Shadizar boxed set atop the basic details included in the CSIO. Most humans of the CSIO would be native Zamorians, unless otherwise described (such as Liar Mukang, reportedly a "far eastern prince," who could readily be from Khitai or Vendhya). For non-humans NPCs, simply change them to a non-Zamorian human of a cultural type based on the character description.
For example, the innkeeper Brooding Heylon of the Wanderer's Inn (#275) is so known since his daughter Yianiena was abducted by a troll. Change the troll to a Kothite kidnapper, and you've got yourself a Hyborian adventure...
Or the scribe, Toddy Carchimbor (#114)... he's already a priest of Hanuman the accursed!
There are 361 locations, complete with NPCs and adventure hooks, described in the book, not to mention an entire subterranean setting of old ruins and sewers, temples, new monsters, and tons of other stuff... all easily adaptable to be the city of Shadizar by dropping in the materials written by Vincent in the City of Wickedness boxed set...
Not to mention the awesome map...
Necromancer Games and Judges Guild published the new edition of the City State of the Invincible Overlord at the end of last year.
It is a complete city, with a map that details the various businesses and locations down to the streetlamp level.
It can quite readily be adapted for use as Shadizar. You can just add the cultural information from the Shadizar boxed set atop the basic details included in the CSIO. Most humans of the CSIO would be native Zamorians, unless otherwise described (such as Liar Mukang, reportedly a "far eastern prince," who could readily be from Khitai or Vendhya). For non-humans NPCs, simply change them to a non-Zamorian human of a cultural type based on the character description.
For example, the innkeeper Brooding Heylon of the Wanderer's Inn (#275) is so known since his daughter Yianiena was abducted by a troll. Change the troll to a Kothite kidnapper, and you've got yourself a Hyborian adventure...
Or the scribe, Toddy Carchimbor (#114)... he's already a priest of Hanuman the accursed!
There are 361 locations, complete with NPCs and adventure hooks, described in the book, not to mention an entire subterranean setting of old ruins and sewers, temples, new monsters, and tons of other stuff... all easily adaptable to be the city of Shadizar by dropping in the materials written by Vincent in the City of Wickedness boxed set...
Not to mention the awesome map...