skavendan said:Can you swap between missile varients during game? A battle ship you would expect to carry a range of missiles. But the resident EA player has always chosen 1 type pre battle, Which sounds a bit wrong to me?
hiffano said:nope, one type only.
you have to remember, you ain't talking sidewinders here, you are talking cruise missiles or bigger (looking at the missile pods on EA ships) so you have a finite amount of storage.
skavendan said:hiffano said:nope, one type only.
you have to remember, you ain't talking sidewinders here, you are talking cruise missiles or bigger (looking at the missile pods on EA ships) so you have a finite amount of storage.
I suppose but Appolo I would asume has masses of room for Missiles because it is a missile ship.
Just seems abit of a waist with so many varients if you can only have the 1 a great deal of those won't get used!
hiffano said:skavendan said:hiffano said:nope, one type only.
you have to remember, you ain't talking sidewinders here, you are talking cruise missiles or bigger (looking at the missile pods on EA ships) so you have a finite amount of storage.
I suppose but Appolo I would asume has masses of room for Missiles because it is a missile ship.
Just seems abit of a waist with so many varients if you can only have the 1 a great deal of those won't get used!
maybe but then how many missiles does a nuclear sub hold?
thing with being able to chage at a whim is that it all becomes a bit cheesy. enemy a long way away, use long range missiles, ooh, closed a bit, switch to standard, getting up close, bob in the heavy. no-one else can do this, and it would be a huge advantage.
skavendan said:Some people would say thats splitting the hair mighty thin....
Each missile rack on a ship may have just one missile type though a single ship with multiple missile racks may have a different missile in each rack system.