Hello.
Would anyone like to share their House Rules for GOMC-1? Or anything they've thought of toying with but not got around to? I think there used to be a thread for this before the Great Forum Putsch of '06..
F'rinstance, I'm not keen on the ladder rules as they stand (such rapid ascent..), and we've tried treating them as rough terrain that can be scaled at normal move speed if an Agi roll is made..
Also, we allow apes the following free ability (also available as a trait to other gangs):
Sure-footed
No Requirements
Well adapted to scrabbling over the ruins and clutter of Mega-City One, this gang member may re-roll any Agility roll made to cross rough terrain. The second result stands.
I'd be interested to see what folks have come up with.
Ned
Would anyone like to share their House Rules for GOMC-1? Or anything they've thought of toying with but not got around to? I think there used to be a thread for this before the Great Forum Putsch of '06..
F'rinstance, I'm not keen on the ladder rules as they stand (such rapid ascent..), and we've tried treating them as rough terrain that can be scaled at normal move speed if an Agi roll is made..
Also, we allow apes the following free ability (also available as a trait to other gangs):
Sure-footed
No Requirements
Well adapted to scrabbling over the ruins and clutter of Mega-City One, this gang member may re-roll any Agility roll made to cross rough terrain. The second result stands.
I'd be interested to see what folks have come up with.
Ned