I believe those are in the ECC booklet in the Navel Campaign source box.Maybe they're bringing back in the older rules that were dropped but not superseded. Like the POD rules for the Element Class Cruisers. One can hope.
I believe those are in the ECC booklet in the Navel Campaign source box.Maybe they're bringing back in the older rules that were dropped but not superseded. Like the POD rules for the Element Class Cruisers. One can hope.
Thanks. I'll go look now.I believe those are in the ECC booklet in the Navel Campaign source box.
These are the pre-22 update rules, yes. I'm hoping they get rolled back into the current iteration of the game.
I hope so.We know that they are working on a revision of High Guard so is this Rule Compendium going to be done with that in mind? It would be silly to buy a Compendium if it’s going to be outdated later the same year.
They were never rolled out 22 is not a separate edition everything not changed in the 22 books is still viable. Besides the Elemental Cruiser pod system is unique to them. It’s effectively a quick major refit system since pods are not independent and can have their own power plant.These are the pre-22 update rules, yes. I'm hoping they get rolled back into the current iteration of the game.
That is one of the reasons I still make pod designs, but it would be nice to see them in the current ruleset. Yes, I know you will say anything pre-22 that is not explicitly overruled is still there, but absence does not mean it is still valid for the most recent ruleset. I'd like it settled for sure.They were never rolled out 22 is not a separate edition everything not changed in the 22 books is still viable
It’s a unique system just for the ECs and is essentially a quick refit system. It takes weeks to change them out and they are not independent but can have their own power plantThat is one of the reasons I still make pod designs, but it would be nice to see them in the current ruleset.
I understand.It’s a unique system just for the ECs and is essentially a quick refit system. It takes weeks to change them out and they are not independent but can have their own power plant
I'm not at my books right now, but the pod rules allow things that modules don't, if I recall correctly. Also, reverse engineering that is in canon is important, too.Why not just use the Module rules?
Yep.There is a certain ambiguity in exactly how pod construction interacts with High Guard design rules.
There is a mention about this in the new Aslan Hierate book (it may have been a pointed comment from Mr Dorman which, if that is the case, did raise a smile hereAnd please revert the Aslan to their proper size. This 8' tall nonsense has to stop
Consider the Anniversary Edition to be an 'Update'. Full re-layout and new art throughout, but we have also set aside a considerable amount of time for re-writes.Pirates of Drinax Anniversary Edition is that a revised or just some sort of deluxe version? Also what setting is cluster truck in or is it its own separate setting?
T1 rules will be updated to the current edition.Another question the Rules compendium you state it two editions, what editions are we talking about Mongoose T1 & T2 if so why? The book will be useless if I have to sort through and separate one edition from the other, I know they are similar but there are some changes that could cause issues
We promise it existsSo, "The Core Expeditions" is delayed by another 3 months. Again.
I'm loosing hope. I'm beginning to think I will never see it.
Not a revision as such - just any needed corrections and FAQ integrations. The biggest change will be the front cover. In other words, if you already have High Guard 2022, you will not need this one (there I go again, telling people not to buy our books...).We know that they are working on a revision of High Guard so is this Rule Compendium going to be done with that in mind?