Traveller for hexcrawling?

briansommers

Banded Mongoose
I'm looking for something solitiare. I mean one single person. NOT gm and player.

I want to have a small group of planets and my mission is to assemble a crew and go off exploring and looking for new habitable planets and map out the rest of the galaxy.

I want something so I can move one hex at a time and like roll on a what do I find here table, etc.. I might run into trouble (aliens, bad guys, etc)

How can I do that in traveller? What is the best way?
 
What scale are you talking about? Stellar (i.e. each hex = 3ly), system-sized (i.e. each hex = 250,00km), or something far smaller?

Since Traveller is a sci-fi game, you'll have to make some modifications to your environment to simulate not knowing what is in front of you. An exploration ship can see stars from a distance, and even detect some planets, but you have to get to the system to find out more about the planets. And once in the system you can, usually, spot the significant chunks of rock within a day or two.

It sounds like what you are wanting would be best run with a nebular, dust cloud or some other sort of stellar phenomena making your sensors useless at anything but very close range. If that's the case you, as the ref, need to come up with your plotline and what types of encounters you want to run, then make up a simple chart that they'll roll against as they progress towards the goal. You can manipulate things and the encounters as necessary to move the play forward.
 
You can also start with the Travellermap: http://travellermap.com/ and then starports:

http://www.drivethrurpg.com/product/91790/Starports?term=starports

which has encounter tables, and then maybe Star Trader:

http://www.drivethrurpg.com/product/118337/Star-Trader?term=star+trader

Which has rules for solo gaming.
 
Book 3: Scout has a section for Survey and Exploration from stellar elements assessment out to 2 parsecs down to surface surveys. It does sound like you're running an exploration campaign.
 
Mongoose is working on a solo traveller book:

http://forum.mongoosepublishing.com/viewtopic.php?f=89&t=50557

I have no clue when they plan to release it, but I'm looking forward to it!
 
briansommers said:
I'm not.

I was planning on doing this in Traveller first.

Oh, ok. So you're hoping that someone has already been doing this legitimately. SPI made solo-player games back in the day. Game settings could be replaced with those from Traveller's game setting. Example games to use would be the B.S.M. Pandora games.
 
ShawnDriscoll said:
briansommers said:
I'm not.

I was planning on doing this in Traveller first.

Oh, ok. So you're hoping that someone has already been doing this legitimately. SPI made solo-player games back in the day. Game settings could be replaced with those from Traveller's game setting. Example games to use would be the B.S.M. Pandora games.

SPI? Frak, that's a blast from the past. You might as well toss out some other old-timer meat like Strategy and Tactics magazine (with a free board game in every issue!). I know it's still published, but I was playing it with my brother before the first LBB's showed up.
 
phavoc said:
ShawnDriscoll said:
briansommers said:
I'm not.

I was planning on doing this in Traveller first.

Oh, ok. So you're hoping that someone has already been doing this legitimately. SPI made solo-player games back in the day. Game settings could be replaced with those from Traveller's game setting. Example games to use would be the B.S.M. Pandora games.

SPI? Frak, that's a blast from the past. You might as well toss out some other old-timer meat like Strategy and Tactics magazine (with a free board game in every issue!). I know it's still published, but I was playing it with my brother before the first LBB's showed up.

That's where most solo-games resided, was in Ares magazine.
 
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