Traveller: Biography - A New Solo Gaming Approach

domingojs23

Banded Mongoose
Dear Friends,

I would like to propose a new solo gaming approach - the solo campaign is a thoroughly expanded character generation system, whereby fleshing out the character IS the adventure. At the end, you will get a more detailed character profile and background, which will be more like a biography than simply a character sheet. Instead of "after battle reports", one would generate a series of biographies, which could be used by others as NPCs.

As we all know, the MGT character generation system includes "events" in the course of a charcaters' pre-playing career which yield experiences, connections (allies/enemies), goods, or skills. Such events could be elaborated on, using the "Toltrin System" for solo adventuring (see http://toltrin.blogspot.com/2011/08/this-is-for-gary-traveler-flowchart.html).

An "experience" does not necessarily have to yield a skill, but some familiarity with something short of a skill (ie Imperial Naval Academy hazing rituals, Regina Fast Food Restaurants, Vilani courtship practices, etc.) which can be noted in an expanded and more detailed character form - which will look more like a biography ! And, at the end we get a more thoroughly developed character !

Cheers,

Gary
 
That sounds fairly interesting. For my own solo play, I use a GM emulator to play (specifically, the Mythic GM Emulator).

The end results would be similar, of course, as both are just solo RPG. Mythic does use a less structured approach than the Toltrin System.
 
This is great. You could make a stack of "scenarios" and a player could manage a hand of these on cards, selecting which one is the best fit. You could use up an ally to gain a bonus on a die roll. Have a "recoup" phase and repeat. I threw this together:
11121001.jpg


http://img8.imageshack.us/img8/5292/11121001.jpg
 
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