-Daniel- said:
I also believe the EDU 8+ roll will be harder to hit than expected if the character has used EDU as a dump attribute.
One should consider carefully how they want to arrange their characteristics. Create the dumb jock instead of the wimpy science guy and you'll likely take longer to learn things.
-Daniel- said:
So I study for one week, fail the roll.
Study for another week, fail roll.
Study for another week, make the roll.
3 weeks for a zero not 1.
One of my criticisms of the system is how quickly one CAN learn something - if all goes right. For example someone could learn Medic 0 in one week, Medic 1 in another 1, then medic 2 in two more weeks. One month to go from no skill in medic to self teaching oneself to be a doctor!
Golan2072 said:
So 2 weeks plus check per skill level would be VERY VERY fast. I'd go as far as to one skill level (for the player to put anywhere he wants) per in-game year, or even per 2 (or 4!) in-game years. This will mirror the chargen skill advancement rates
Agree with most of what you had to say but in chargen a character can gain 6 level 0 skills (basic training) while also getting several other skills.
Just throwing some possibilities out there.
You could make it "harder" to gain higher skill levels? Have the task be modified by the level of the skill being learned. Perhaps a negative DM equal to the level of the skill one is trying to acquire.
You could alter the timing.
Level 0 skill is done in some amount of hours - with the number of hours, like 16, possibly taking days. (However I have an issue with making level zero skills too easy as the +0 DM vs -3 unskilled DM is so BIG a difference that it doesn't seam like a few hours or even weeks should make more of a different than a +0 basic knowledge has with a +2 full professional.
Level 1 can be learned in some amount of days - with the number of days possibly taking weeks
Level 2 can be learned in months
Level 3 and up taking a year or more of study or hands on work experience/training
** And speaking of timing, how might this task, as currently written, be altered by the boon and bane of taking ones time while studying and going slower or rushing through their training and going faster?
-Daniel- said:
But what are the odds I make 2 or 3 EDU 9+ rolls to get to level 2 or 3 on a skill?
100% ?? If you keep trying and haven't reached your skill limit.
Note that even a +1 DM Above average EDU character has over a 40% chance it takes 2 or more weeks!!
Rough 2d6 odds (someone with better math skills may want to check this)
+2 DM Highly Educated character will likely learn a level 0 skill in one week but over 25% of the time it will take 2 or more.
+1 DM - see note above
+0 DM Average EDU on average takes 2 weeks to learn a level 0 skill.
-1 DM Below average EDU might take 4 weeks to learn a level 0 skill.
-2 DM uneducated EDU has a hard time learning and on average takes 6 weeks to learn and retain for life a level 0 skill.