1st of all, I am loving this thread as it is very informative and entertaining. I hope I'm adding to both.
Okay, let's see, first let's discuss
Torpedo Reloads...
Everyone is in agreement, the new OoB has it right, so we can stop trying to ram it down each other's throats. :lol:
I believe this goes for
firing torpedoes while
Evasive! is in effect.
Whew, got the tough ones out of the way. :roll:
Flank Speed: Soulmage, you know I love you brother, but yeah, E got it right when he said this is exactly what destroyers did. I seem to recall a certain US task force vs. some really heavy hitters from Japan and a certain destroyer making a "banzai" charge of it's own to get to Torp range. I think the OoB is gonna be just fine for this rule. I liked the flavor of your proposed change, but have to say the OoB is closer to reality imo, and involves less things to remember. I'm a big fan of the K.I.S.S. principle... Keep it Simple Stupid, as I sometimes resemble the last S.
Smoke Rule: I will quote the rule as written in the Tourney packet...
MGP Author of the Admirals of the High Seas II Tourney Packet said:
Smoke
All fire through smoke by the fleet that is employing it is subject to range penalties. All anti-aircraft fire through smoke by the fleet employing it is subject to a -1 penalty to all Attack Dice.
:?
Okay, I sorta understand the AA portion, as it is pretty cut and dried. But what the heck "range penalties" are enforced upon the fleet using smoke when they fire through it? Nowhere does it say anything whatsoever about Radar or Detected ships as targets as Leadman refers to a few posts back. And considering this rule appears before the Night Fighting rule, one can't reasonably expect the reader is even thinking along those lines yet.
I think something definitely got left out on this rule in the Packet. So Leadman, ripping Soulmage for "missing the boat" was not warranted here, nor was it very appropriate as a rep of MGP in my book. Of course, this assumes you were referring to the above rule as written in the Tourney Packet itself, and didn't just assume the entire rule was included. And you know what we both get when we assume. :wink:
Don't forget that those of us who have not play-tested the new rules, don't have anything more to go on (knowledge-base wise) than what it presented to us. The rule I quoted above is the sum total of what we had to go on, and is confusing at best. From my perspective it is appears to be lacking a clarifying phrase or two.
Night Fighting: After a reread of this, with the appropriate markers, I can see where this would add tons of realism and enjoyment without too much record-keeping. Without the markers, this will grind the game to a screeching halt as folks will argue who is or is not illuminated, using searchlights, or exactly where the Starshells are. This is definitely an "Invest in markers or leave out" rule set, imho.
Observation Aircraft,
Torpedo Belts, and
Weak weapons will work as written in OoB without detraction and will add enjoyment to the game.
Last but not least, I still am not convinced DM's (with or without Soulmage's Weak addition) revised damage rule is not without merit. I have a few questions re: this one still:
- Ben2, you mention DM is in complete agreement with the OoB amendments, so I have to ask...
- Was DM part of the Play-Test group?
- Even if he was not, were his modifications play-tested by the group in depth?
- Finally, while I see why one would not want to allow an Armor 4 Target to be Critted by Weak guns (easily corrected by utilizing the Armor 3 or less rule), what is wrong with the Big Boys having a greater chance to Crit the little bath-tub toys? Was this not historically accurate?
I for one think if the Yamato drops an 18 incher on a Destroyer, it is at the very least going to have a much bigger hole in it for the ocean to come in and explore, and more likely than not going to wreak all kinds of other havoc! 8)
I am not saying anyone got this wrong. I'm sure the rules as written are going to be great! I just want to know if the playtesters even tried this mod in actual play and not just the mathematical statistics of probability listed above. BTW, I really like what Mark Twain had to say about statistics...
Mark Twain said:
There are three kinds of lies: lies, damned lies and statistics.
I wonder what he would think of our little hoby and all of this wargaming stuff? :roll: