Actually angelus2000s idea is consistent with the show as well. Enemy ships getting trough ints, means the captain ordered all ints to be used already. SO no more defense on that one.
I dont have a problem with the current rules, but then i do not possess a fleet that uses them, and im ok with firing secondaries first. So pulse cannons to negate his ints and then my ion torps for that crit fun. Its just that this method seems to promote a style of play, that is very forced (anyone uses AD without traits after his missiles is only penalizing himself) and not too "realistic" one. Ever see a captain to use pulse cannons to burn ints before the big guns open up? dunno :S
I dont have a problem with the current rules, but then i do not possess a fleet that uses them, and im ok with firing secondaries first. So pulse cannons to negate his ints and then my ion torps for that crit fun. Its just that this method seems to promote a style of play, that is very forced (anyone uses AD without traits after his missiles is only penalizing himself) and not too "realistic" one. Ever see a captain to use pulse cannons to burn ints before the big guns open up? dunno :S