AnotherDilbert
Emperor Mongoose
I agree that government bureaucracies will not always optimise correctly, especially when they plan for the next war...
Canon says Battleships. People generally like Battleships and fighters? Let's give people a system that have Battleships and fighters as viable options, not necessarily the only or best option, but at least a viable option.
Hm, that depends. In the current system ships fight unhindered by damage until they are dead. Ceteris paribus, the big ship that is not degraded by damage will kill the smaller ships that lose half their combat effectiveness when half of them are dead. But ceteris is not paribus, see Dodge.msprange said:Speaking from a wargaming perspective...
If all else is equal, a bunch of smaller things will nearly always clock one Big Thing.
This has generally been a problem for me too.Nerhesi said:There are these huge posts on several rpg forums on the crippling annoyance of fluff-not-matching-rules.
Canon says Battleships. People generally like Battleships and fighters? Let's give people a system that have Battleships and fighters as viable options, not necessarily the only or best option, but at least a viable option.