The Instant Colony is a concept where a hypertug transports a complete
colony module (well, rather a small outpost ...) to a newly explored pla-
net, lands it at an appropriate site, and leaves again.
Instant Colony Version A
Hull, Standard: (800 dt) - 80.00 MCr
Bridge (Control): 20 dt - 4.00 MCr
Computer Model 2: ----- - 0.16 MCr
Basic Civilian Electronics: 1 dt - 0.05 MCr
Fission Reactor Type A: 8 dt - 16.00 MCr
Fission Fuel (5 years): 10 dt - 10.00 MCr
Solar Panels: 1 dt - 0.10 MCr
Fuel Processor: 2 dt - 0.10 MCr
Barracks (200 Colonists): 400 dt - 20.00 MCr
Armoury: 2 dt - 0.50 MCr
Briefing Room (5x): 20 dt - 2.50 MCr
Laboratory (2x, Bio + Geo): 8 dt - 2.00 MCr
Library: 4 dt - 4.00 MCr
Sickbay: 4 dt - 1.00 MCr
Repair Drones: 8 dt - 1.60 MCr
Survey Drones (10): 2 dt - 1.00 MCr
Mining Drones (2x): 20 dt - 2.00 MCr
ATV (5): 50 dt - 1.50 MCr
Launch: 20 dt - 13.57 MCr
Cargo (Equipment): 220 dt - ------
Total: 160 MCr (90 %: 144 MCr)
The colony module for 200 colonists is designed both for the initial trans-
port and for the function as the new colony's central habitat, at least un-
til the colonists and robots have managed to establish a permanent settle-
ment near the module.
The 220 dtons of colony equipment (mostly personal gear, building mate-
rials and thelike) come in different packages for different types of planets,
for example in a desert planet / thin atmosphere package.
Hypertug
Hull, Streamlined: (300 dt) - 13.20 MCr
Bridge: 20 dt - 1.50 MCt
Computer Model 2: ----- - 0.16 MCr
Basic Civilian Electronics: 1 dt - 0.05 MCr
Survey Sensors: 10 dt - 10.00 MCr
Hyperdrive Type E: 60 dt - 50.00 MCr
Maneuver Drive Type J (2G): 17 dt - 36.00 MCr
Fusion Reactor Type J: 28 dt - 72.00 MCr
Reactor Fuel (12 weeks): 108 dt - ------
Fuel Processor: 5 dt - 0.25 MCr
Crew Cabins (6): 24 dt - 3.00 MCr
Survey Drones (10): 2 dt - 1.00 MCr
Docking Clamp (800 dt): 20 dt - 4.00 MCr
Cargo: 5 dt - -------
Total: 191 MCr (90 %: 172 MCr)
The hypertug has a normal range of 70 parsec (5 weeks at 2 parsec per
day to the target system, 2 weeks stay there, 5 weeks at 2 parsec per day
return voyage). It is outfitted with survey sensors and survey drones to
map the colony planet in detail while the colonists settle down on their new
home world.
Well, at least this is my current draft of the concept ... :wink:
colony module (well, rather a small outpost ...) to a newly explored pla-
net, lands it at an appropriate site, and leaves again.
Instant Colony Version A
Hull, Standard: (800 dt) - 80.00 MCr
Bridge (Control): 20 dt - 4.00 MCr
Computer Model 2: ----- - 0.16 MCr
Basic Civilian Electronics: 1 dt - 0.05 MCr
Fission Reactor Type A: 8 dt - 16.00 MCr
Fission Fuel (5 years): 10 dt - 10.00 MCr
Solar Panels: 1 dt - 0.10 MCr
Fuel Processor: 2 dt - 0.10 MCr
Barracks (200 Colonists): 400 dt - 20.00 MCr
Armoury: 2 dt - 0.50 MCr
Briefing Room (5x): 20 dt - 2.50 MCr
Laboratory (2x, Bio + Geo): 8 dt - 2.00 MCr
Library: 4 dt - 4.00 MCr
Sickbay: 4 dt - 1.00 MCr
Repair Drones: 8 dt - 1.60 MCr
Survey Drones (10): 2 dt - 1.00 MCr
Mining Drones (2x): 20 dt - 2.00 MCr
ATV (5): 50 dt - 1.50 MCr
Launch: 20 dt - 13.57 MCr
Cargo (Equipment): 220 dt - ------
Total: 160 MCr (90 %: 144 MCr)
The colony module for 200 colonists is designed both for the initial trans-
port and for the function as the new colony's central habitat, at least un-
til the colonists and robots have managed to establish a permanent settle-
ment near the module.
The 220 dtons of colony equipment (mostly personal gear, building mate-
rials and thelike) come in different packages for different types of planets,
for example in a desert planet / thin atmosphere package.
Hypertug
Hull, Streamlined: (300 dt) - 13.20 MCr
Bridge: 20 dt - 1.50 MCt
Computer Model 2: ----- - 0.16 MCr
Basic Civilian Electronics: 1 dt - 0.05 MCr
Survey Sensors: 10 dt - 10.00 MCr
Hyperdrive Type E: 60 dt - 50.00 MCr
Maneuver Drive Type J (2G): 17 dt - 36.00 MCr
Fusion Reactor Type J: 28 dt - 72.00 MCr
Reactor Fuel (12 weeks): 108 dt - ------
Fuel Processor: 5 dt - 0.25 MCr
Crew Cabins (6): 24 dt - 3.00 MCr
Survey Drones (10): 2 dt - 1.00 MCr
Docking Clamp (800 dt): 20 dt - 4.00 MCr
Cargo: 5 dt - -------
Total: 191 MCr (90 %: 172 MCr)
The hypertug has a normal range of 70 parsec (5 weeks at 2 parsec per
day to the target system, 2 weeks stay there, 5 weeks at 2 parsec per day
return voyage). It is outfitted with survey sensors and survey drones to
map the colony planet in detail while the colonists settle down on their new
home world.
Well, at least this is my current draft of the concept ... :wink: