OK, so this is a little background piece I wrote up to put the various games of SST we are going to be playing into some perspective.
The Ferro Campaign
Ferro is an unremarkable world with an oxygen/nitrogen atmosphere. Simple carbon-based life abounds there, and the planetary crust is saturated with iron-rich ore. These metal deposits have led to a small mining colony being established several years ago. A generation later, the civilian colonists and their children have been raided by Skinnies for the first time in the history of the settlement. The Federation took more intrest in these raids than they normally do, in no small part due to the tremendous amount of cheap iron produced on this world and shipped back to Earth to feed the war effort against the Arachnids.
A company of the Mobile Infantry was transported to Ferro in order to protect the mining concerns from the Skinny raids and to discover the extant of their operations there. As it turned out, the Skinnies had already started their own colonization of the planet, possibly several generations before human began mining the iron ore. In fact, the raiders never even took their captives off-world; rather, they spirited them of to any number of their own small settlements on Ferro.
As intelligence was gathered to begin the rescue operations, a new threat surfaced. The Arachnids attacked Ferro, apparently having followed a supply freighter from Earth to this backwater settlement. Now, a single beleaguered company of the Mobile infantry needs to find a way to rescue key mining personnel, while at the same time defending the entire colony from aggression on two fronts, both from the Skinnies and the Bugs.
However, there are a few advantages for humanity's finest. First, the Arachnids seem to be as interested in attacking the Skinnies as they do the Federation, which has resulted in a bizarre three-way war of extermination between these wholly inimicable species. Second, it seems that the Skinny presence on Ferro is not united, as there seems to be at least three different factions of Skinnies in seperate areas, two of which are openly hostile to one another and the third of which seems to ignore the other two.
The Ferro Campaign
Ferro is an unremarkable world with an oxygen/nitrogen atmosphere. Simple carbon-based life abounds there, and the planetary crust is saturated with iron-rich ore. These metal deposits have led to a small mining colony being established several years ago. A generation later, the civilian colonists and their children have been raided by Skinnies for the first time in the history of the settlement. The Federation took more intrest in these raids than they normally do, in no small part due to the tremendous amount of cheap iron produced on this world and shipped back to Earth to feed the war effort against the Arachnids.
A company of the Mobile Infantry was transported to Ferro in order to protect the mining concerns from the Skinny raids and to discover the extant of their operations there. As it turned out, the Skinnies had already started their own colonization of the planet, possibly several generations before human began mining the iron ore. In fact, the raiders never even took their captives off-world; rather, they spirited them of to any number of their own small settlements on Ferro.
As intelligence was gathered to begin the rescue operations, a new threat surfaced. The Arachnids attacked Ferro, apparently having followed a supply freighter from Earth to this backwater settlement. Now, a single beleaguered company of the Mobile infantry needs to find a way to rescue key mining personnel, while at the same time defending the entire colony from aggression on two fronts, both from the Skinnies and the Bugs.
However, there are a few advantages for humanity's finest. First, the Arachnids seem to be as interested in attacking the Skinnies as they do the Federation, which has resulted in a bizarre three-way war of extermination between these wholly inimicable species. Second, it seems that the Skinny presence on Ferro is not united, as there seems to be at least three different factions of Skinnies in seperate areas, two of which are openly hostile to one another and the third of which seems to ignore the other two.