Right. Why do we even pretend the rifts matter any more? They should be crisscrossed with well mapped routes all over the place by now, given that folks have been on both since before the long night. And acting like the J5 route for the Aslan or the J4 route through the islands for the Imperium is important seems kind of strange.
Should just treat them as minor nuisances like the Zhodani do for the rifts in this book.
They matter in an economic (mainly in a time-wise) sense. For a J-1 to cross a J-5 gap, it first needs to be able to carry an additional
two J-1 fuel loads with it, and then jump to the first rift hex, drop a cache, jump back. Then it does this again, leaving 2 caches at Hex 1. Then it does this process again, but uses one of the two caches in Hex 1 to drop a cache in Hex 2. Then it sumps back to Hex 1, uses the remaining cache on Hex 1 to go back to civilisation, and...
Just because it is possible doesn't mean it is practical to do in non-special occasions. Even with higher jump numbers, this process would add
weeks, possibly
months to a trip.
And if you wish to cross rifts
without the massive time investment, then some government or other needs to foot the bill for establishing an official rift station/cache, which will be a costly recurring expense that is only really feasible if has high enough traffic to pay for itself (like the Aslan J-5 Route stations, which are just the two and thus helps keep costs down).
So yeah, Rifts are not
impassable, but they're still a royal pain in the a—...
...
posterior.
