Court Jester
Mongoose
I spent some time today finally getting the campaign website up and running with all the relevant info...
Please take a look around >>> LINK
I am no web designer so the site is very basic in terms of weblayout. In fact I think it is practically archaic and very messy behind the scenes...
I think maybe using a frame for the centre image would have been the route to take but then I would have had to learn how to use frames... and that seemed too much like hard work... :wink:
Any how...
Because our campaign turns will be lasting a long time with players only meeting to get games in once every 2 weeks we have introduced a new type of battle. As well as fighting over strategic targets players can fight fueds. These are generally smaller games using a few select attack/defense secnarios. The basics are:
The fued table will hopefully be a nice long list of reasons you are fighting to help give some narrative to the otherwise random game.
As you can see from the pages detailing the Strategic targets on the website there is very basic story unfolding... Involving worker uprisings and mysterious ruins...
I will be adding the fleet lists to the site in the next few days... as it is I think we can manage for now...
Please take a look around >>> LINK
I am no web designer so the site is very basic in terms of weblayout. In fact I think it is practically archaic and very messy behind the scenes...
I think maybe using a frame for the centre image would have been the route to take but then I would have had to learn how to use frames... and that seemed too much like hard work... :wink:
Any how...
Because our campaign turns will be lasting a long time with players only meeting to get games in once every 2 weeks we have introduced a new type of battle. As well as fighting over strategic targets players can fight fueds. These are generally smaller games using a few select attack/defense secnarios. The basics are:
- Fued games cannot be a higher level than Raid
- You can only play each opponent once per turn
- Winning a fued game earns you 5RR
- Scenarios are generated on a new scenario table (not designed yet...)
- Generate a reason for the fued on the fued table (not designed yet...)
The fued table will hopefully be a nice long list of reasons you are fighting to help give some narrative to the otherwise random game.
As you can see from the pages detailing the Strategic targets on the website there is very basic story unfolding... Involving worker uprisings and mysterious ruins...
I will be adding the fleet lists to the site in the next few days... as it is I think we can manage for now...