Spike1382 said:Valen is my name said:for jump point bombing wouldn't it be better if there was a risk of the jump point collapsing or something as it hits the ship, so the jump point opening ship is at risk to, so not all would do it, bit like the skin dancing idea
Love this idea! Seems fair way to fix this problem. Though I would say risk of taking damage rather than flat out destroying the jumping ship. Where's Matt?
Frankly it wouldn't keep me from using it, especially for ships like the Blue Star. If I lose 1 Blue Star and take out a Tinashi in it's place, Who Cares. I can have 6 Blue Stars for every Tinashi, and Stealth is ignored for the AJP issue. That and they can all be in a squadron, so 36AD of TD love can be spread across that Tinashi. I will average 36 and 36 damage with 2 Criticals.
That's busted.
Dave