AnotherDilbert
Emperor Mongoose
Some space combat systems favor smaller ships.
1 Dodge
Say you have 1 large ship fighting 10 smaller ships. The smaller ships have in total 10 times as many dodges per round. In practice that means that the bigger ship always has a significant -DM to hit, while the smaller ships don't..
Possible solution: Let Evasive Action be a movement action that work like Evasion software, against all attacks that round.
2 Critical hits
After around 50 critical hits a ship is mission killed, The power is out, the fuel tanks are destroyed, is has no armor left. If you boost the attack roll enough turrets can achieve crits doing very little damage. You can kill anything with a fixed number of turret hits.
3 Fire Control Software
Fire Control-5 gives a +5 DM to a single attack, Advanced Fire Control-3 gives +3 on all attack rolls. So, only make a single attack roll each with many small ships.
1 Dodge
Say you have 1 large ship fighting 10 smaller ships. The smaller ships have in total 10 times as many dodges per round. In practice that means that the bigger ship always has a significant -DM to hit, while the smaller ships don't..
Possible solution: Let Evasive Action be a movement action that work like Evasion software, against all attacks that round.
2 Critical hits
After around 50 critical hits a ship is mission killed, The power is out, the fuel tanks are destroyed, is has no armor left. If you boost the attack roll enough turrets can achieve crits doing very little damage. You can kill anything with a fixed number of turret hits.
3 Fire Control Software
Fire Control-5 gives a +5 DM to a single attack, Advanced Fire Control-3 gives +3 on all attack rolls. So, only make a single attack roll each with many small ships.