I agree with Paido on his suggestions for the Magic tome. Acually, i think all the herbal stuff should be included with the magic tome. Much of the herbal stuff has to do with magic, and brewing potions. So it would make sense to include it in a tome that talks about all the different kinds of magic of magnamund. That would be a great place to talk about the herbalish and the cener druids.
Also, I think it would be a good idea to talk about how to create magical items, potions, and scrolls (do they exist?) in magnamund. And a magic supliment would be the best place for this.
In summary heres the best I think the book should be structured:
1. Intro-History of Magic on Magnamund, including the Elder Magi, Shianti, the Nadzarim, Brotherhood of Crystal Star, and others, (Kundi, Shadaki Wytches, Telchos warriors..etc.)
2. Deeper explanation of how magic works in all its major incarnations in magnamund.
3. New Feats, Prestige classes (i.e. all the ones that we've mentioned that aren't included in the core book)
4. New spells
5. Herbs and plants
6. Rules on creating potions, scrolls, magical items. And a section on unique artifacts of magnamund!!
7. Magical monsters of magnamund- some more unique baddies to pit players against. maybe some Nadzarazim sorcerers that are pre-made at various levels to pit them against.
sunwolf