I'm not very concerned... at that point we are talking about legendary sorcerer grade characters. Those are precisely the type of people that 'should' have ready access to such materials/equipment. It makes sense.
As for meta-concerns, I don't really find those terribly serious either. A warrior type character, much less a thief with all those sneak attack dice, is going to be doing so much damage as to be exceedingly lethal as well.
Access to the tools of the trade as it were, to me, just levels the playing field a bit for scholars in general... both low and high level.
Maybe it would suck to get double banged with kothic demon fire. But not more than it would suck to get hit with a greatsword two or three times in one turn, or to get your throat slit in the dead of night. Getting hit with nasty stuff sucks. My reaction however isn't to turn around and start nerf everyone/thing... because the lethality is something I /like/ about the system. Instead I concentrate on not being hit with nasty stuff. Oh, and having a bag full of demon fire handy. :wink:
As for meta-concerns, I don't really find those terribly serious either. A warrior type character, much less a thief with all those sneak attack dice, is going to be doing so much damage as to be exceedingly lethal as well.
Access to the tools of the trade as it were, to me, just levels the playing field a bit for scholars in general... both low and high level.
Maybe it would suck to get double banged with kothic demon fire. But not more than it would suck to get hit with a greatsword two or three times in one turn, or to get your throat slit in the dead of night. Getting hit with nasty stuff sucks. My reaction however isn't to turn around and start nerf everyone/thing... because the lethality is something I /like/ about the system. Instead I concentrate on not being hit with nasty stuff. Oh, and having a bag full of demon fire handy. :wink: