Rikki Tikki Traveller said:I like the Free Trader design as well.
I especially like the split crew locations and the need for the lower deck crew to go up stairs to use the head. They also have to go up 2 stairs to serve the passengers! Awkward and just the right feel! Very Nice.
The tutorial is looking good. I read through what you have up so far and it is clean and easy to follow. This will be a nice resource for new folks once it is finished!Sturn said:Tutorial is half-completed.
Rikki Tikki Traveller said:One smal nit. The shape of the front of the ship is not very aerodynamic. If this ship enters or leaves atmosphere at any speed, that flat front end will cause all kinds of problems. I'm not sure how you can fix it wihout destroying the viewport shapes on the bridge and in the Captain's cabin, but I think it needs to be pointier.
You're not an Aerospace Engineer are you?
Rikki Tikki Traveller said:BUT, I will also admit that if you accept the Far Trader as a STANDARD design hull rather than a STREAMLINED hull, your external view is perfectly acceptable. A standard hull would be cheaper too, so might fit better into the whole small merchant thing.
FallingPhoenix said:The only problem with that is that you can hardly land and take off from a planet's surface that way...