Kubik said:- Attacker fail attack Roll
- Defender fail Parry/Dodge Roll
Tables Page 51 & Page 52 said : Attack succeed as Normal.
Kubik said:thanks a lot guys
I shot a second question :
What happens when one arm is at 0 hit points?
When at -1 or more?
When reduced to a negative score greater than its starting points?
Location's Hit Points reduced to 0
The location has suffered a Minor Wound. The location will be permanently scarred and the character loses his next Combat Action.
Location's Hit Points reduced to -1 or more
The location has suffered a Serious Wound. The location is permanently scarred and the character loses his next 1D4 Combat Actions.
Limbs
A limb will be rendered useless by a Serious Wound, until the location is restored to 1 hit point or more, or if the character receives First Aid. If a leg is rendered useless, the character drops prone.
Location's Hit Points reduced to a negative score greater than its starting Hit Points
The location has suffered a Major Wound. The location is permanently scarred and the extent of the injury may well permanently maim or kill the character.
Limbs
A limb will be either severed or mangled by a Major Wound. The character drops prone and must immediately make a Resilience test or fall unconscious. If the character remains conscious, this test will have to be repeated at the end of every Combat Round, until the location is restored to 1 hit point or more, or the character receives First Aid. If the location does not recover within a number of Combat Rounds equal to the character's CON+POW, the character dies from blood loss and shock.
Rurik said:Of course, not everyone agrees what 'rolls better' means. You can say if he rolls below the attackers roll he 'wins' or you can say if he rolls higher than the attackers roll he 'wins' - either way works.
I personally use whoever made their roll by the most - it requires a bit more math than just comparing rolls but seems the fairest way and works just as well with skills over 100.
FatPob said:Rurik said:I personally use whoever made their roll by the most - it requires a bit more math than just comparing rolls but seems the fairest way and works just as well with skills over 100.
I usually use the highest roll under skill (like Pendragon system) and it works well. If you start having uber charatcers with skills over 100, perhaps Rurik's method is better.
GoingDown said:FatPob said:Rurik said:I personally use whoever made their roll by the most - it requires a bit more math than just comparing rolls but seems the fairest way and works just as well with skills over 100.
I usually use the highest roll under skill (like Pendragon system) and it works well. If you start having uber charatcers with skills over 100, perhaps Rurik's method is better.
We are using the highest under your skill, but we also use criticals. And when we someday get skills over 100%, we use halving like described in Legendary Heroes book.