Stats for Dinosaurs

jaz0nj4ckal

Mongoose
Folks,
I am still new to the system, and still do not have a great grasp on eye-balling stats for my NPC and characters.

I am looking for stats on Dinosaurs. Has anyone pre generated dinosaurs? Due to their mass I was going to use a customized vehicle hit-chart table for damage, yet I am having difficulty determining Strength, Endurance, and Dexterity.

Thanks
 
I would use normal animal generation in the Core Book myself but expanded to include larger animals. Dinosaurs are just really a very large animal but dinosaurs themselves were specific to our planet (well as far as we know) its very unlikely alien worlds would have dinosaurs - but they would have other types of very large animal (massive insects etc like Starship Troopers).

Anyway I have added the following to the bottom of my Creature Size table on page 71:

14 10000 8d 1d 8d (Tyrannosaur, Spinosaurus)
15 15000 9d 1d 9d
16 25000 10d 1d 10d
17 40000 11d 1d 11d (Predator X, Diplodocus)
18 60000 12d 1d 12d
19 80000 13d 1d 13d (Argentinosaurus)
20 100000 14d 1d 14d (Megladon)
21 120000 15d 1d 15d
22 140000 16d 1d 16d (Blue Whale)
23 160000 17d 1d 17d
24 180000 18d 1d 18d

Using the normal unchanged terrain and size mods the largest land animal possible would be 60000kg, the rest above that would be used only for sea animals really. But its a start - you could always change your DMs slightly for your terrain DM chart on page 70. Or you could use a 'Quirk' for the world which would make all the animals amphibians and larger than usual ie add a +4DM to all the sizes generated or whatever.

Also if you were really wanting to be more realistic you should put a DM also on the size for the world size - smaller worlds with lower gravity will tend to have larger animals than larger worlds eg for a world of size 5 or less use a +2 animal size DM and for worlds of 9 or 10+ use a -2 animal size DM.

To cover the extra high strengths above you will also need to expand the Damage Table on page 72 which I have done by adding:

61-70 7d6
71-80 8d6
81-90 9d6
91-100 10d6
100+ 11d6

I haven't used these to generate massive animals just yet but I was planning to do a giant animal hunt shortly so this is why I added all these new sizes, and also because if we have blue whales in our present world there should be some way of having animals even larger than that on Traveller worlds!

Good hunting!
 
nats said:
I would use normal animal generation in the Core Book myself but expanded to include larger animals. Dinosaurs are just really a very large animal but dinosaurs themselves were specific to our planet (well as far as we know) its very unlikely alien worlds would have dinosaurs - but they would have other types of very large animal (massive insects etc like Starship Troopers).

They could have been planted on other worlds (see Dinasaur Planet / Dinasaur Planet Survivors by Anne McCaffrey for an example).
 
AndrewW said:
nats said:
I would use normal animal generation in the Core Book myself but expanded to include larger animals. Dinosaurs are just really a very large animal but dinosaurs themselves were specific to our planet (well as far as we know) its very unlikely alien worlds would have dinosaurs - but they would have other types of very large animal (massive insects etc like Starship Troopers).

They could have been planted on other worlds (see Dinasaur Planet / Dinasaur Planet Survivors by Anne McCaffrey for an example).

Very true just like the Vargr.

And maybe they would have developed a more intelligent species. My kids' Dinosaurs Top Trumps has an intelligent humanoid dinosaur in it so it could be possible!

One of my favourite comic strips of all time was 2000ad's Flesh in which modern man time-travelled back to the age of the dinosaurs to hunt them for their meat to supply a hungry overpopulated society. It would be great to do a Traveller scenario based on that premise - a dinosaur planet being used for meat supply to a nearby advanced overpopulated humanoid planet. And for good measure the dinosaur planet could have a giant Megladon shark in the sea called Hook Jaw!
 
nats said:
One of my favourite comic strips of all time was 2000ad's Flesh in which modern man time-travelled back to the age of the dinosaurs to hunt them for their meat to supply a hungry overpopulated society. It would be great to do a Traveller scenario based on that premise - a dinosaur planet being used for meat supply to a nearby advanced overpopulated humanoid planet. And for good measure the dinosaur planet could have a giant Megladon shark in the sea called Hook Jaw!

Biggest problem with that being explain why would anybody bother to expose themselves to position where dinosaurus could be threat to them(if they aren't it's basically "okay you killed this and that many dinosaurus, good job").
 
Cool, thanks for the expanded chart, i will need it. Anyway the size of dinos is big, yes but not as big as most people think. A real Rex would be 6-10 Tm and a real Velociraptor just 15 Kg (yes... almost as a dog).

Just yesterday i was creating animals for my campaing while watching TV (Terra Nova) and i thought almost the same, how would the dinos be in Traveller? So i started creating a few (just 3 at that moment). That's the "Spielbergish" view of dinos, not so realistic but more cinematic, with more inteligent and bigger raptors that hunt in packs and so...

Well, here it is. Err... its in spanish, lol, but most are statistics so the few needed words are pretty easy with a lil google traslate :p

TIRANOSAURIO REX
PPU: V3U090
Fuerza: 8d6+1 (29)
Destreza: 3
Resistencia: 8d6 (28)
Inteligencia: 0
Instinto: 2d6+2 (9)
Pack: 0
Clase: Reptil.
Movimiento: Terrestre.
Tamaño: 14 (8 Tm).
Hábitat: Selva subtropical, márgenes de los ríos.
Dieta: Carnívoro.
Conducta: Intimidador (carroñero)
Comportamiento: Ataca 7+, huye 6-.
Nº aparición: 1 individuo.
Ataque: Colmillos 3d6+3.
Armadura: Piel gruesa (4).
Habilidades: Melee (armas naturales)-2, Intimidar-2.
Reconocimiento-1, Atletismo-0, Supervivencia-0.
Peculiaridades: Carroñero y territorial. Ahuyenta a los cazadores con su rugido y su presencia, y se queda con la presa.


VELOCIRAPTOR
PPU: CGB195
Fuerza: 3d6+1 (12)
Destreza: 3d6+5 (16)
Resistencia: 3d6 (11)
Inteligencia: 1
Instinto: 2d6+2 (9)
Pack: 5
Clase: Reptil.
Movimiento: Terrestre.
Tamaño: 7 (100 Kg).
Hábitat: Llanuras, desierto.
Dieta: Carnívoro.
Conducta: Perseguidor (cazador).
Comportamiento: Si más grande o supera en número a la presa, ataca 5+.
De otro modo, ataca 9+, huye 4-.
Nº aparición: 1d6 individuos.
Ataque: Espolón 2d6+2.
Armadura: Piel gruesa (1).
Habilidades: Melee (armas naturales)-1, Atletismo-2, Sigilo-1.
Reconocimiento-0, Supervivencia-0.
Particularidades: Con el espolón trata de atacar a las partes blandas o desprotegidas.


TRICERATOPS
PPU: Q3T076
Fuerza: 7d6 (24)
Destreza: 1d6 (3)
Resistencia: 7d6+2 (27)
Inteligencia: 0
Instinto: 2d6 (7)
Pack: 6
Clase: Reptil.
Movimiento: Terrestre.
Tamaño: 13 (5000 Kg).
Hábitat: Llanuras, márgenes de los ríos.
Dieta: Hervíboro.
Conducta: Rumiante.
Comportamiento: Ataca 10+, huye 8-.
Nº aparición: 2d6 individuos.
Ataque: Cuernos 3d6.
Armadura: Piel gruesa y placas óseas (6).
Habilidades: Melee (armas naturales)-0, Reconocimiento-1, Supervivencia-2.
 
Thanks everyone for the support, suggestions and Ideas.

I am currently working a storyline, which has one or both options. (a) An evil mega-corp has created super soldiers from dinosaur DNA, and has genetically enhanced the creatures to be the corp's shocktroopers.

Or (b), Dinosaurs were original aliens from another planet - the house-hold pet (benji) from an ancient race that has been long forgotten.
 
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