mavikfelna
Cosmic Mongoose
Ok, my "standard" equipment thread was pretty well negatively received, I get it, it was more of my aspirational list than a good standard list.
So, I want to discuss what you all think a regular starting character should be looking to pick up. A standard PC has 10,000Cr of equipment and possibly a little gear from mustering out. Muster out gear is limited to TL12 in all cases I'm aware of, so we'll set that as the top TL available for a standard character.
Starting at the beginning of CSC, I'd say the first thing is pick up a set of TL10 Cloth armor and a set of Minefield boots. I'd say add Eye Protection, An Environment Sensor and a Helmet light. 910 Cr
If you get an Armor Benefit, get a TL10 Vacc Suit. Otherwise, hopefully your ship's locker has some
There are no augments that are affordable. If you have the Augments benefit, I'd recommend either the TL11 Improved Enhanced Mobility or TL12 Metastatic Platelet Injection along with a TL12 Neurocomm and TL10 Peripheral Vision Enhancement or TL11 Ballistic Tracking Lenses. The benefit isn't limited to just 1 by how I read the rule, just a limit of 75,000Cr and TL12.
Pick up a TL12 Commdot for 10Cr
Get a Computer/2 Mobile Comm TL12 for 125Cr with camera and communications and Translator 0 program 50Cr.
Breathing Mask TL5 150Cr (Would recommend the TL10 implant for 2000Cr)
Improved First Aid Kit TL5 125Cr
Get a Cold Light Lantern TL6 for 20Cr
Backpack TL6 75Cr
Canteen TL3 10Cr
Field Kit TL6 100Cr
Improved Rope TL9 50Cr
Survival Kit 100Cr
1,725 Cr spent so far, 3,575Cr if you get the implant
That leaves enough to pick up a TL9 P-HUD, 1500Cr, and a weapon module for it, 250Cr
5,325Cr with the implant
Then weapons to choice, depending on what your combat skills are.
4,675Cr is enough for a good stunner and a zero-g slug weapon and a good blade.
A Gun or Weapon benefit is TL12 and 3,000 Cr, A Blade Bene is TL12 and 1,000 Cr, but you'll really need to decide based on the skills you have.
The other benefit that grant equipment is the Scientific Equipment. It's limited to TL12 and 2,000 Cr and there's not alot in that range but it again comes down to what skill you have as to what kit you'd want.
What does everyone think?
So, I want to discuss what you all think a regular starting character should be looking to pick up. A standard PC has 10,000Cr of equipment and possibly a little gear from mustering out. Muster out gear is limited to TL12 in all cases I'm aware of, so we'll set that as the top TL available for a standard character.
Starting at the beginning of CSC, I'd say the first thing is pick up a set of TL10 Cloth armor and a set of Minefield boots. I'd say add Eye Protection, An Environment Sensor and a Helmet light. 910 Cr
If you get an Armor Benefit, get a TL10 Vacc Suit. Otherwise, hopefully your ship's locker has some
There are no augments that are affordable. If you have the Augments benefit, I'd recommend either the TL11 Improved Enhanced Mobility or TL12 Metastatic Platelet Injection along with a TL12 Neurocomm and TL10 Peripheral Vision Enhancement or TL11 Ballistic Tracking Lenses. The benefit isn't limited to just 1 by how I read the rule, just a limit of 75,000Cr and TL12.
Pick up a TL12 Commdot for 10Cr
Get a Computer/2 Mobile Comm TL12 for 125Cr with camera and communications and Translator 0 program 50Cr.
Breathing Mask TL5 150Cr (Would recommend the TL10 implant for 2000Cr)
Improved First Aid Kit TL5 125Cr
Get a Cold Light Lantern TL6 for 20Cr
Backpack TL6 75Cr
Canteen TL3 10Cr
Field Kit TL6 100Cr
Improved Rope TL9 50Cr
Survival Kit 100Cr
1,725 Cr spent so far, 3,575Cr if you get the implant
That leaves enough to pick up a TL9 P-HUD, 1500Cr, and a weapon module for it, 250Cr
5,325Cr with the implant
Then weapons to choice, depending on what your combat skills are.
4,675Cr is enough for a good stunner and a zero-g slug weapon and a good blade.
A Gun or Weapon benefit is TL12 and 3,000 Cr, A Blade Bene is TL12 and 1,000 Cr, but you'll really need to decide based on the skills you have.
The other benefit that grant equipment is the Scientific Equipment. It's limited to TL12 and 2,000 Cr and there's not alot in that range but it again comes down to what skill you have as to what kit you'd want.
What does everyone think?
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