dwarvesarethebest
Mongoose
Overall, I'd say this is positive. For one thing, I have exactly 0 opponents. My best friend plays LOTR, but not SST. Pre-painted minis means it'll be easier to get people to play the game.
The average GW gamer is something like, 11 years old, has no clue what's going one but wants his "super awesome minis" to blast something. He'll show up with a 90% unpainted army, get thrashed by some other rookie who just got lucky, then decide the game is not worth the effort and stop playing after a year. I realize this ia a huge generalization, but pre-painted minis means that kids and adults alike who have no time for painting will stay hooked on the game and that is good news all around. More opponents for everyone!
Another plus point is that it means that I won't have to paint 20 bugs for every MI model just so I can play a game!
This is the way I see it: For players who really like to get nitty-gritty with their army, this is going to suck. It seems like the pre-paints will have less variety and be less customisable than the existing range. However, the fact that the existing range will still continue is great! I can buy the old models, build them the way I WANT TO, paint them THE WAY I WANT TO, and yet buy the new models for my opposing bugs so I don't have to go through the tedium of assembling and painting 38+ warrior bugs. This seems to me to be the best of both worlds.
On the other side of that coin, no matter how many colour schemes are released, I'm betting we will be seeing a lot less variety. The fact that the game takes precedence over the other hobby aspects of collecting and painting isn't so appealing to me. If I wanted a fast game, I'd play a computer game. I play minis games because more work, imagination and skill goes into it. Still, overall I believe this is a positive step.
Guess I'll have to get all ym exos before April then! I generally prefer metals over plastics and I object to that green paint-scheme for the Grizzlies!
Oh, one more question:
Can the new models be "stripped" of paint (and by what method)? If possible I'd rather start from scratch...
The average GW gamer is something like, 11 years old, has no clue what's going one but wants his "super awesome minis" to blast something. He'll show up with a 90% unpainted army, get thrashed by some other rookie who just got lucky, then decide the game is not worth the effort and stop playing after a year. I realize this ia a huge generalization, but pre-painted minis means that kids and adults alike who have no time for painting will stay hooked on the game and that is good news all around. More opponents for everyone!
Another plus point is that it means that I won't have to paint 20 bugs for every MI model just so I can play a game!
This is the way I see it: For players who really like to get nitty-gritty with their army, this is going to suck. It seems like the pre-paints will have less variety and be less customisable than the existing range. However, the fact that the existing range will still continue is great! I can buy the old models, build them the way I WANT TO, paint them THE WAY I WANT TO, and yet buy the new models for my opposing bugs so I don't have to go through the tedium of assembling and painting 38+ warrior bugs. This seems to me to be the best of both worlds.
On the other side of that coin, no matter how many colour schemes are released, I'm betting we will be seeing a lot less variety. The fact that the game takes precedence over the other hobby aspects of collecting and painting isn't so appealing to me. If I wanted a fast game, I'd play a computer game. I play minis games because more work, imagination and skill goes into it. Still, overall I believe this is a positive step.
Guess I'll have to get all ym exos before April then! I generally prefer metals over plastics and I object to that green paint-scheme for the Grizzlies!
Oh, one more question:
Can the new models be "stripped" of paint (and by what method)? If possible I'd rather start from scratch...