Infojunky said:SableWyvern said:BITS Dom said:The scale (as presented in the new rules) is slightly broken (the thrust points to change range are slightly out) but they're near enough for roleplaying ;-)
If you wish to apply any degree of real world physics, the system in the main rulebook is utterly broken, as it fails to conserve any momentum from turn to turn.
The real question i does it work in game.
It won't for my players due to lack of vector.