This is what I'm looking to address there. Mesons need to have a non-linear curve of performance to cross over into particle spinal territory. Fusions should get nerfed by on going improvements in dampers at higher tech levels (the spinal was better at TL12 if you recall), if they are not the spinals there should still be preferable later on when Fusions get the advantages. -40% weight for the spinal moves things back in the particle spinal's favour. The -45% and +1D gives the mesons a real boost, with the ultra big spinals having specific and different advantages... again, options, not one superior solution.AnotherDilbert said:Spinals are basically only characterised by damage and tonnage (damage/ton); cost, power, etc. are low enough to be ignored.
PAs are always better than mesons, that needs to change if we want to see mesons in action.
Fusion bays have the same damage/ton and the same range (w tech upgrade), yet fewer disadvantages.
I'm not sure if spinals are even good weapons, ships with spinals are easily countered by frigates with bays or fighters, so I do not think spinals are overpowered.
Still thinking a bit about the cost of mesons though.
