ErinPalette
Mongoose
Unless I am terribly mistaken, there is no good reason for a pilot to take Evasive Action in combat so long as there is room in the computer to run Evade.
Evasion Program: The computer applies a -1 to -3 DM to all attacks against the vessel, all without expending Thrust.
Evasive Action: The pilot MUST spend thrust to evade, and this only works per ONE attack. Admittedly, with a good pilot the DM is likely to be higher than that which the program can provide, but given the drawbacks this is still a losing proposition.
We really need to reconcile these two, since Traveller is -- by design -- focused on people not programs.
Here are my thoughts on how to fix it:
1) Either the Evade program should burn thrust or Evasive Action shouldn't. I prefer the former.
2) Evasive action ought to apply to all attacks, not just one. "Jinking in the flak," as it were.
3) A really good pilot ought to be able to make a skill roll (by burning thrust) and perform an evasion where the Effect, not skill level, is applied as DM.
Evasion Program: The computer applies a -1 to -3 DM to all attacks against the vessel, all without expending Thrust.
Evasive Action: The pilot MUST spend thrust to evade, and this only works per ONE attack. Admittedly, with a good pilot the DM is likely to be higher than that which the program can provide, but given the drawbacks this is still a losing proposition.
We really need to reconcile these two, since Traveller is -- by design -- focused on people not programs.
Here are my thoughts on how to fix it:
1) Either the Evade program should burn thrust or Evasive Action shouldn't. I prefer the former.
2) Evasive action ought to apply to all attacks, not just one. "Jinking in the flak," as it were.
3) A really good pilot ought to be able to make a skill roll (by burning thrust) and perform an evasion where the Effect, not skill level, is applied as DM.