Foxmeister
Mongoose
We all know that the crit table as is is a source of consternation for many people. Now I don't expect this to change in P&P, but I do have a couple of relatively simple suggestions that might help at least mitigate part of the problem.
I'm deliberate steering clear of anything like redundancy, or different tables for each PL as they would almost certain be seen as something best served by a 3rd edition (if at all!).
1. Speed Crits - these should be proportional. Not a new suggestion here by any means but this is a significant issue. A -4 speed crit on a WS still leaves it faster than most other ships, yet the same crit on a Ka'Bin'Tak renders it adrift. Instead of -1, -2 and -4, I favour 25%, 50% and 75%.
2. No SAs - whilst I'm not totally against No SAs on the crit table I think "All Hands on Deck" should be specifically excluded from this, unless the ship has suffered a vital crit in engineering.
3. Vital Systems - I think most vital systems crits should be repairable, but at at CQ10 and without any bonuses for "All Hands on Deck". Perhaps Engineering and Bridge hits should remain irreparable
Thoughts, comments, further suggestions?
Regards,
Dave
I'm deliberate steering clear of anything like redundancy, or different tables for each PL as they would almost certain be seen as something best served by a 3rd edition (if at all!).
1. Speed Crits - these should be proportional. Not a new suggestion here by any means but this is a significant issue. A -4 speed crit on a WS still leaves it faster than most other ships, yet the same crit on a Ka'Bin'Tak renders it adrift. Instead of -1, -2 and -4, I favour 25%, 50% and 75%.
2. No SAs - whilst I'm not totally against No SAs on the crit table I think "All Hands on Deck" should be specifically excluded from this, unless the ship has suffered a vital crit in engineering.
3. Vital Systems - I think most vital systems crits should be repairable, but at at CQ10 and without any bonuses for "All Hands on Deck". Perhaps Engineering and Bridge hits should remain irreparable
Thoughts, comments, further suggestions?
Regards,
Dave