A buddy of mine just started running a group and I decided to dust off some of the NPCs I used when he was in my group and help him out. I put them in a format that will allow a GM to choose what level they are. Tell me what you think; Be nice !!!
Xuthis
Xuthis is an acolyte of the sorcerers of the Black Ring of Stygia. He has been tasked by his master to search for certain items of power. He will take whatever means necessary to achieve his goal of one day becoming a Lord of the Black Ring of Stygia.
Xuthis (Stygian Scholar 1)
STR 10
DEX 16
CON 11
INT 17
WIS 17
CHA 14
HP 6
BAB 0
Saves 0/0/2
MAB 0
BPP 7
Corrupt 1
Class: Scholar Background (acolyte), Knowledge is Power
Racial: +2 Knowledge (arcana), Perform (ritual), Craft (alchemy); +1 to hit w/ Stygian Bow; -2 Save vs. Corruption;
Feats: Iron Will, Eyes of the Cat
Spells: (Prestidigitation) Conjuring
Skills: (actual ranks) Bluff 4, Concentration 4, Craft (alch) 2, Decipher 4, Handle Animal 2, Heal 2, Hide 2, Intimidate 4, Knowledge (arcana) 4, Knowledge (geography) 1, Knowledge (nature) 2, Knowledge (nobility) 1, Knowledge (religion) 4, Listen 1, Move Silent 2, Perform (ritual) 2, Sense Motive 2, Sleight of Hand 4, Spot 1
Languages: Stygian, Shemitish, Kushite, Hyrkanian, Khitan, Acheronian, Old Stygian, Zamorian
Xuthis (Stygian Scholar 2)
+d6 HP, +1 BAB, +1 MAB, +1 WILL
+1 Power Point, New Sorcery Style (Curses), Basic Spell (Lesser Ill-Fortune)
+1 Bluff, +1 Concentration, +1 Gather Info, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Move Silently, +1 Perform (ritual), +1 Sense Motive
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 3)
+d6 HP, +1 BAB, +1 Dodge, +1 Parry, +1 FORT, +1 REF,
New Feat (Ritual Sacrifice), Advanced Spell (Telekinesis), Bonus Spell (Burst Barrier)
+1 Bluff, +1 Concentration, +1 Craft (alch), +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Move Silently, +1 Perform (ritual), +1 Sleight of Hand
+1 Language
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 4)
+1 CHA, +d6 HP, +1 BAB, +1 MAB, +1 WILL
Advanced Spell (Greater Telekinesis), New Sorcery Style (Counterspells), Basic Spell (Warding)
+1 Concentration, +1 Craft (alch), +1 Gather Info, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Perform (ritual), +1 Sense Motive, +1 Sleight of Hand, +1 Tumble
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 5)
+d6 HP
Advanced Spell (Ill-Fortune), Sorcerous Feat (Hexer), Bonus Feat (Steely Gaze)
+1 Concentration, +1 Craft (alch), +1 Gather Info, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Listen, +1 Perform (ritual), +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, +2 Intimidate, Sleight of Hand, Craft (herbalism)
Xuthis (Stygian Scholar 6)
+1 All Abilities, d6+1 HP, +5 HP (CON increase), +1 BAB, +1 Dodge, +1 Parry, +1 MAB, +1 FORT, +1 REF, +1 WILL
Advanced Spell (Greater Ill-Fortune), +1 Power Point, Increased Max PP (x3), New Feat (Opportunistic Sacrifice)
+1 Concentration, +1 Craft (alch), +3 Decipher, +1 Gather Info, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Listen, +1 Sense Motive, +1 Spot
Synergy Bonuses: +4 Diplomacy, +2 Intimidate, Sleight of Hand, Craft (herbalism)
Xuthis (Stygian Scholar 7)
d6+1 HP, +1 BAB
Advanced Spell (Greater Warding), Bonus Spell (Foxing; Free Companies)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 8)
d6+1 HP, +1 DEX, +1/+1 BAB, +1 Dodge, +1 Parry, +1 MAB, +1 WILL
Advanced Spell (Summon Essence; Hyboria’s Finest), New Sorcery Style (Necromancy), Basic Spell (Raise Corpse)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 9)
d6+1 HP, +1 FORT, +1 REF
New Feat (Magic Power Attack; Scrolls of Skelos), Advanced Spell (Blackblood Plague; Messantia)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 10)
d6+1 HP, +1 All Abilities, +1/+1 BAB, +1 MAB, +1 WILL,
+1 Power Point, Bonus Feat (Improved Evil Eye), Advanced Spell (Death Touch)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Sense Motive, +4 Tumble
*Gains a Staff of Death (for use with Death Touch)
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments), Balance, Jump
Xuthis
Xuthis is an acolyte of the sorcerers of the Black Ring of Stygia. He has been tasked by his master to search for certain items of power. He will take whatever means necessary to achieve his goal of one day becoming a Lord of the Black Ring of Stygia.
Xuthis (Stygian Scholar 1)
STR 10
DEX 16
CON 11
INT 17
WIS 17
CHA 14
HP 6
BAB 0
Saves 0/0/2
MAB 0
BPP 7
Corrupt 1
Class: Scholar Background (acolyte), Knowledge is Power
Racial: +2 Knowledge (arcana), Perform (ritual), Craft (alchemy); +1 to hit w/ Stygian Bow; -2 Save vs. Corruption;
Feats: Iron Will, Eyes of the Cat
Spells: (Prestidigitation) Conjuring
Skills: (actual ranks) Bluff 4, Concentration 4, Craft (alch) 2, Decipher 4, Handle Animal 2, Heal 2, Hide 2, Intimidate 4, Knowledge (arcana) 4, Knowledge (geography) 1, Knowledge (nature) 2, Knowledge (nobility) 1, Knowledge (religion) 4, Listen 1, Move Silent 2, Perform (ritual) 2, Sense Motive 2, Sleight of Hand 4, Spot 1
Languages: Stygian, Shemitish, Kushite, Hyrkanian, Khitan, Acheronian, Old Stygian, Zamorian
Xuthis (Stygian Scholar 2)
+d6 HP, +1 BAB, +1 MAB, +1 WILL
+1 Power Point, New Sorcery Style (Curses), Basic Spell (Lesser Ill-Fortune)
+1 Bluff, +1 Concentration, +1 Gather Info, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Move Silently, +1 Perform (ritual), +1 Sense Motive
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 3)
+d6 HP, +1 BAB, +1 Dodge, +1 Parry, +1 FORT, +1 REF,
New Feat (Ritual Sacrifice), Advanced Spell (Telekinesis), Bonus Spell (Burst Barrier)
+1 Bluff, +1 Concentration, +1 Craft (alch), +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Move Silently, +1 Perform (ritual), +1 Sleight of Hand
+1 Language
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 4)
+1 CHA, +d6 HP, +1 BAB, +1 MAB, +1 WILL
Advanced Spell (Greater Telekinesis), New Sorcery Style (Counterspells), Basic Spell (Warding)
+1 Concentration, +1 Craft (alch), +1 Gather Info, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Perform (ritual), +1 Sense Motive, +1 Sleight of Hand, +1 Tumble
Synergy Bonuses: +2 Diplomacy, Intimidate, Sleight of Hand,
Xuthis (Stygian Scholar 5)
+d6 HP
Advanced Spell (Ill-Fortune), Sorcerous Feat (Hexer), Bonus Feat (Steely Gaze)
+1 Concentration, +1 Craft (alch), +1 Gather Info, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Listen, +1 Perform (ritual), +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, +2 Intimidate, Sleight of Hand, Craft (herbalism)
Xuthis (Stygian Scholar 6)
+1 All Abilities, d6+1 HP, +5 HP (CON increase), +1 BAB, +1 Dodge, +1 Parry, +1 MAB, +1 FORT, +1 REF, +1 WILL
Advanced Spell (Greater Ill-Fortune), +1 Power Point, Increased Max PP (x3), New Feat (Opportunistic Sacrifice)
+1 Concentration, +1 Craft (alch), +3 Decipher, +1 Gather Info, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (geography), +1 Listen, +1 Sense Motive, +1 Spot
Synergy Bonuses: +4 Diplomacy, +2 Intimidate, Sleight of Hand, Craft (herbalism)
Xuthis (Stygian Scholar 7)
d6+1 HP, +1 BAB
Advanced Spell (Greater Warding), Bonus Spell (Foxing; Free Companies)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 8)
d6+1 HP, +1 DEX, +1/+1 BAB, +1 Dodge, +1 Parry, +1 MAB, +1 WILL
Advanced Spell (Summon Essence; Hyboria’s Finest), New Sorcery Style (Necromancy), Basic Spell (Raise Corpse)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 9)
d6+1 HP, +1 FORT, +1 REF
New Feat (Magic Power Attack; Scrolls of Skelos), Advanced Spell (Blackblood Plague; Messantia)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Hide, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Listen, +1 Move Silently, +1 Sense Motive, +1 Spot
+1 Language
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments)
Xuthis (Stygian Scholar 10)
d6+1 HP, +1 All Abilities, +1/+1 BAB, +1 MAB, +1 WILL,
+1 Power Point, Bonus Feat (Improved Evil Eye), Advanced Spell (Death Touch)
+1 Concentration, +1 Craft (alch), +1 Decipher, +1 Intimidate, +1 Knowledge (arcana), +1 Knowledge (religion), +1 Knowledge (nature), +1 Sense Motive, +4 Tumble
*Gains a Staff of Death (for use with Death Touch)
Synergy Bonuses: +4 Diplomacy, Craft (herbalism), +2 Intimidate, Sleight of Hand, Knowledge (arcana), Survival (in aboveground natural environments), Balance, Jump