Condottiere
Emperor Mongoose
Confederation Navy: The Evolution of the Fleet Squadron
A Fleet Squadron normally comprises two Battlecruisers, one Heavy or Strike Cruiser, one Pocket Carrier or Light Cruiser and six destroyers of varying types. The support ships will usually comprise two fleet tankers, two fleet tenders, six frigates, two to three fleet couriers and one to two fleet scouts. A typical Fleet Squadron will have a total of sixteen fighting ships and eight support ships.
This is the equivalent of the Imperial Battle Squadron. Following Solomani Rim War experience those in the marches are built around battleships plus a screen of light escorts intended mainly for scouting. Tanker and courier units are attached. A typical squadron has six battleships, twelve escorts, two tankers, two tenders and six fleet couriers. Solomani escorts are generally smaller than their Imperial equivalents and will rarely play a significant role in the battle line.
The way I see it, the reinforced Fleet Squadrons performed considerably better with four line of battle units than with two; the Confederation Navy doubled down on that, and reorganized them into three divisions with two capital ships each, commanded by a commodore, under the overall command of a rear admiral.
I'd add an additional tanker and tender, allowing each division to operate away from the Fleet Squadron; I don't think the fleet couriers would be seconded to scouting or reconnaissance, being too busy keeping the lines of communication open to neighbouring commands and Fleet Headquarters.
Since the fast fleet tankers and tenders have the same performance as the warships, they don't need an escort against opportunistic raiders, and the capital ships should be able to take care of themselves, leaving the escorts to perform the scouting and picketing duties.
The light cruisers seem tasked as destroyer leaders; I think one reason there isn't a need for them is that the escorts tend to get split up, and control would go to the nearest commodore. I expect that the escorts get loosely organized into two ship divisions commanded by the senior captain.
The surplus support ships would probably be gathered in a separate Logistics Squadron.
The cruisers are a mystery. The ones that haven't been donated to planetary navies and client states, probably are attached to Fleet Headquarters and/or are independent commands; though you don't even have a separate squadron for administrative purposes, so it would imply the numbers aren't large enough to bother.
It's quite possible that all the cruisers from the Rim War have been decommissioned, and the newer ones are tasked for missions that deploying a Fleet Squadron would be overkill.
A Fleet Squadron normally comprises two Battlecruisers, one Heavy or Strike Cruiser, one Pocket Carrier or Light Cruiser and six destroyers of varying types. The support ships will usually comprise two fleet tankers, two fleet tenders, six frigates, two to three fleet couriers and one to two fleet scouts. A typical Fleet Squadron will have a total of sixteen fighting ships and eight support ships.
This is the equivalent of the Imperial Battle Squadron. Following Solomani Rim War experience those in the marches are built around battleships plus a screen of light escorts intended mainly for scouting. Tanker and courier units are attached. A typical squadron has six battleships, twelve escorts, two tankers, two tenders and six fleet couriers. Solomani escorts are generally smaller than their Imperial equivalents and will rarely play a significant role in the battle line.
The way I see it, the reinforced Fleet Squadrons performed considerably better with four line of battle units than with two; the Confederation Navy doubled down on that, and reorganized them into three divisions with two capital ships each, commanded by a commodore, under the overall command of a rear admiral.
I'd add an additional tanker and tender, allowing each division to operate away from the Fleet Squadron; I don't think the fleet couriers would be seconded to scouting or reconnaissance, being too busy keeping the lines of communication open to neighbouring commands and Fleet Headquarters.
Since the fast fleet tankers and tenders have the same performance as the warships, they don't need an escort against opportunistic raiders, and the capital ships should be able to take care of themselves, leaving the escorts to perform the scouting and picketing duties.
The light cruisers seem tasked as destroyer leaders; I think one reason there isn't a need for them is that the escorts tend to get split up, and control would go to the nearest commodore. I expect that the escorts get loosely organized into two ship divisions commanded by the senior captain.
The surplus support ships would probably be gathered in a separate Logistics Squadron.
The cruisers are a mystery. The ones that haven't been donated to planetary navies and client states, probably are attached to Fleet Headquarters and/or are independent commands; though you don't even have a separate squadron for administrative purposes, so it would imply the numbers aren't large enough to bother.
It's quite possible that all the cruisers from the Rim War have been decommissioned, and the newer ones are tasked for missions that deploying a Fleet Squadron would be overkill.