Confederation Combination Missile/Torpedo Launcher
0-0-7 - ccmtl m/1 s - * - * - 0.75 only CoCoMisTer missiles; loading latency
0.5-0-7 - ccmtl s t/1- * - * - 0.25 only CoCoMisTer torpedoes; loading latency
2-0-7 - ccmtl s t/1 - * - * - 2 dedicated magazine space; loading latency
10-0-7 - ccmtl s t/5 - * - * - 14 dedicated magazine space; loading latency
* 0.083333-F-E - ccmtl s - 5 - 0.036459 advanced - Aerospace Interception Missile/10
* 0.083333-F-E - a/-1 ccmtl s - 5 - 0.027344 advanced - Aerospace Interception Missile/11
* 0.083333-F-F - ccmtl r/1 s - 5 - 0.040105 advanced - Aerospace Interception Missile/12
* 0.083333-8-A - a/-1 ccmtl m/3 p/d-2 s - 3 - 0.058594 multi warhead - Aerospace Interception Missile/20
* 0.083333-F-8 - a/-1 amm ccmtl s - 3 - 0.016667 fragmentation target plus three adjacent - Anti Missile Missile/30
* 0.083333-F-A - a/+1 amm ccmtl s - 3 - 0.026042 fragmentation target plus three adjacent - Anti Missile Missile/31
* 0.041667-C-C - a/+2 amm ccmtl s s/r.m- 2 - 0.008138 interceptor - Anti Missile Missile/32
* 0.020833-E-A - a/+3 amm ccmtl s s/r.c - 1 - 0.001465 dogfight - Anti Missile Missile/33
* 0.020833-E-C - a/+4 amm ccmtl s s/r.s - 1 - 0.002442 dogfight - Anti Missile Missile/34
* 0.083333-F-D - a/-1 ccmtl s - 1 - 0.029167 anti torpedo minus (one dice plus effect) torpedo salvo strength - Anti Torpedo Missile/40
* 0.083333-F-F - a/+1 ccmtl s - 1 - 0.045573 anti torpedo minus (one dice plus effect) torpedo salvo strength - Anti Torpedo Missile/41
* 0.083333-6-7 - a/-1 ccmtl o/s - 1.0 - 0.023438 ortillery - Aerospace to Ground Missile/70
* 0.083333-A-9 - a/+1 ccmtl s - / - 0.026042 shockwave neutralized sand defences current/next round - Aerospace Electronic Missile/80
* 0.083333-A-F - a/+1 ccmtl s - / - 0.130209 jumpbreaker current/next round jump check minus eight - Aerospace Electronic Missile/90
* 0.333333-F-E - ccmtl s - 7 - 0.1875 advanced Mark Ten
* 0.333333-F-F - ccmtl r/1 s - 7 - 0.20625 advanced Mark Nine
* 0.333333-A-C - a/-1 ccmtl s - 6 - 0.09375 antiradiation active electronic warfare current/previous round attack plus six, otherwise miss Mark Six
* 0.333333-A-9 - a/-1 ccmtl i - 4 - 0.071875 ion hit reduces 10(4D x effect) target power; (effect) effect rounds Mark Three
* 0.333333-A-B - a/+1 ccmtl i - 4 - 0.119792 ion hit reduces 10(4D x effect) target power; (effect) effect rounds Mark Five
* 0.333333-A-8 - a/-1 ccmtl m/3 p/d-2 s - 4 - 0.125 multi warhead standard Mark Two
* 0.333333-A-A - a/+1 ccmtl m/3 p/d-2 s - 4 - 0.208334 multi warhead standard Mark Four
* 0.333333-A-9 - a/+1 ccmtl r s - 2.0 - 0.117188 nuclear Mark Zero
* 0.333333-6-8 - a/-1 o/s ccmtl - 3.0 - 0.3125 ortillery Mark One
* 0.333333-A-D - a/+1 a/10 ccmtl s - 1.0 - 0.338542 plasma Mark Seven
Confederation Combination Missile/Torpedo Launcher
0-0-7 - ccmtl m/1 s - * - * - 0.75 only CoCoMisTer missiles; loading latency
0.5-0-7 - ccmtl s t/1- * - * - 0.25 only CoCoMisTer torpedoes; loading latency
2-0-7 - ccmtl s t/1 - * - * - 2 dedicated magazine space; loading latency
10-0-7 - ccmtl s t/5 - * - * - 14 dedicated magazine space; loading latency
Model: Tonnage -
FactorAcceleration - Technological Level -
rangetraits - power - damage - default cost/megastarbux
* 0.05-E-F - ccmtl s - 5 - 0.036459
advanced - Aerospace Interception Missile/10
* 0.05-E-F - a/-1 ccmtl s - 5 - 0.027344
advanced - Aerospace Interception Missile/11
* 0.05-F-F - ccmtl r/1 s - 5 - 0.040105
advanced - Aerospace Interception Missile/12
* 0.05-F-F - ccmtl m/3 p/d-2 s - 4 - ? advanced - Aerospace Interception Missile Multi warhead/13
* 0.05-A-8 - a/-1 ccmtl m/3 p/d-2 s - 3 - 0.058594
multi warhead - Aerospace Interception Missile/20
* 0.05-F-8 - a/-1 amm ccmtl s - 3 - 0.016667
fragmentation target plus three adjacent - Anti Missile Missile/
30
* 0.05-F-A - a/+1 amm ccmtl s - 3 - 0.026042
fragmentation target plus three adjacent - Anti Missile Missile/
31
* 0.041667-C-C - a/+2 amm ccmtl s s/r.m- 2 - 0.008138
interceptor - Anti Missile Missile/32
* 0.020833-E-A - a/+3 amm ccmtl s s/r.c - 1 - 0.001465
dogfight - Anti Missile Missile/33
* 0.020833-E-C - a/+4 amm ccmtl s s/r.s - 1 - 0.002442
dogfight - Anti Missile Missile/34
* 0.05-F-D - a/-1 ccmtl s - 1 - 0.029167
anti torpedo minus (one dice plus effect) torpedo salvo strength - Anti Torpedo Missile/40
* 0.05-F-F - a/+1 ccmtl s - 1 - 0.045573
anti torpedo minus (one dice plus effect) torpedo salvo strength - Anti Torpedo Missile/41
* 0.05-6-7 - a/-1 ccmtl o/s - 1.0 - 0.023438
ortillery - Aerospace to Ground Missile/70
* 0.05-A-9 - a/+1 ccmtl s - / - 0.026042
shockwave neutralized sand defences current/next round - Aerospace Electronic Missile/80
* 0.05-A-F - a/+1 ccmtl s - / - 0.130209
jumpbreaker current/next round jump check minus eight - Aerospace Electronic Missile/90
* 0.333333-F-E - ccmtl s - 7 - 0.1875
advanced Mark Ten
* 0.333333-F-F - ccmtl m/3 p/d-2s - 5 - ? multi warhead advanced Mark Eleven
* 0.333333-F-F - ccmtl r/1 s - 7 - 0.20625
advanced Mark Nine
* 0.333333-A-C - a/-1 ccmtl s - 6 - 0.09375
antiradiation active electronic warfare current/previous round attack plus six, otherwise miss Mark Six
* 0.333333-A-9 - a/-1 ccmtl i - 4 - 0.071875
ion hit reduces 10(4D x effect) target power; (effect) effect rounds Mark Three
* 0.333333-A-B - a/+1 ccmtl i - 4 - 0.119792
ion hit reduces 10(4D x effect) target power; (effect) effect rounds Mark Five
* 0.333333-A-8 - a/-1 ccmtl m/3 p/d-2 s - 4 - 0.125
multi warhead standard Mark Two
* 0.333333-A-A -
a/+1 ccmtl m/3 p/d-2 s - 4 - 0.208334
multi warhead standard Mark Four
* 0.333333-A-9 - a/+1 ccmtl r s - 2.0 - 0.117188
nuclear Mark Zero
* 0.333333-6-8 - a/-1 o/s ccmtl - 3.0 - 0.3125
ortillery Mark One
* 0.333333-A-D - a/+1 a/10 ccmtl s - 1.0 - 0.338542
plasma Mark Seven