Singularity Errata

Just figure double, most commercial ships use double occupancy. If using double occupancy and there still isn't enough space for the entire crew then there might be a problem. Since cabins can be configured either way there isn't really a need to specify which it is, it could be a double occupancy on one trip and single the next.
That messes with the default life support costs. I’ll wager if I look at the ones in the book, they are for single occupancy. The book offers both kinds, so why not be specific? Say double occupancy if that is what is intended.

And if the passenger side is double occupancy, it could handle double the passenger load they list, if I recall correctly. It’s just needlessly messy. Spell it out and leave no room for guessing and arguing.
 
That messes with the default life support costs. I’ll wager if I look at the ones in the book, they are for single occupancy. The book offers both kinds, so why not be specific? Say double occupancy if that is what is intended.

And if the passenger side is double occupancy, it could handle double the passenger load they list, if I recall correctly. It’s just needlessly messy. Spell it out and leave no room for guessing and arguing.
But since the cabins can be either, one run you might have all the passenger cabins being booked by individuals, another you might fill them up with couples.
 
You think those are bad, you should see lots of stuff combined into one line without even specifying what TL (some 2300AD ships).
It’s not like it would kill them. An example:

4x Middle Staterooms (single occupancy) (Terry addition: for the officers)
12x Middle Staterooms (double occupancy)
 
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This all became very messy as the nature of single and double occupancy was changed. interpreted, retconned, abused...

4t stateroom - one per person. The end. Crew, high, middle, doesn't matter, one per person. Simple.

And then it begins...

military ships can have double occupancy, PC crews can do likewise.

2t smallcraft staterooms are per person, military can double up by hot bunking.

Then we got cabins, single occupancy small staterooms, common areas, barracks...

simplify for pities sake.
 
This all became very messy as the nature of single and double occupancy was changed. interpreted, retconned, abused...

4t stateroom - one per person. The end. Crew, high, middle, doesn't matter, one per person. Simple.

And then it begins...

military ships can have double occupancy, PC crews can do likewise.

2t smallcraft staterooms are per person, military can double up by hot bunking.

Then we got cabins, single occupancy small staterooms, common areas, barracks...

simplify for pities sake.
Or clearly state what the stateroom is configured for (like I did above) at least. Sigh.
 
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This ship posted by @Sageryne in a different thread shows one example of how to do the staterooms so they show occupancy. The list of accommodations only shows 10 staterooms, but the deck plans clearly indicate which ones are double occupancy. It makes clear what the ship's capacity is without guessing. There are a number of ways to do this, but please, guys, do something.

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I was making the recommendations as I didn’t think the crew would be sneaking off to a hidden ship to crash. I didn’t realize some of the interior of the scout was fully accessible. I figured having an obvious scout ship layout the PCs could wander into was being avoided.
No, it's not to be avoided. It's a clue, a breadcrumb that will hopefully enable them to figure out the mystery. If you have a savvy Traveller in your group, they might even say, "Huh. This lower deck kind of looks like a scout ship layout. Weird." 🤔
 
This ship posted by @Sageryne in a different thread shows one example of how to do the staterooms so they show occupancy. The list of accommodations only shows 10 staterooms, but the deck plans clearly indicate which ones are double occupancy. It makes clear what the ship's capacity is without guessing. There are a number of ways to do this, but please, guys, do something.

View attachment 4391
I never look at the deckplans of ships as they are the most hated part for Me. They are never accurate, because they never can be without vastly more complicated math. Take the Modules for the Modular Cutter for example. They are always shown as cylindrical, but everything is one level on the deckplan equaling 30 tons. If only this one slice of module is 30 tons, then how is it a cylinder-shape, as shown in all of the drawings, and still be 30 tons? Space above and below the deck would make it more than 30 tons.


It is usually a moot point for Me since, as I stated in other posts, I have to redesign every single officially published Mongoose ship anyhow just to make them obey the ship-building rules of the game.

Although, for the record, the deckplan shared in @Terry Mixon 's post looks badass!
 
I never look at the deckplans of ships as they are the most hated part for Me. They are never accurate, because they never can be without vastly more complicated math. Take the Modules for the Modular Cutter for example. They are always shown as cylindrical, but everything is one level on the deckplan equaling 30 tons. If only this one slice of module is 30 tons, then how is it a cylinder-shape, as shown in all of the drawings, and still be 30 tons? Space above and below the deck would make it more than 30 tons.


It is usually a moot point for Me since, as I stated in other posts, I have to redesign every single officially published Mongoose ship anyhow just to make them obey the ship-building rules of the game.

Although, for the record, the deckplan shared in @Terry Mixon 's post looks badass!

I'd prefer they designate the stateroom type in the writeup. Honestly, how difficult is it to use their own rules? The assumption has to be they are single occupancy unless designated as double. They just need to spell it out. I promise, it won't even hurt.
 
I'd prefer they designate the stateroom type in the writeup. Honestly, how difficult is it to use their own rules? The assumption has to be they are single occupancy unless designated as double. They just need to spell it out. I promise, it won't even hurt.
But they can be either, operators choice. A given stateroom on say a Free Trader might be used for single occupancy on one trip, double occupancy the next.
 
But they can be either, operators choice. A given stateroom on say a Free Trader might be used for single occupancy on one trip, double occupancy the next.
Then do away with the single occupancy and make all staterooms double occupancy by default and OFFICALLY SAY SO. Things like the build spreadsheet use the stateroom to calculate life support on a per person basis because that's how the rules work. If you want to have both options, then the game should make the double the default and clearly say so. Leave no ambiguity.
 
Then do away with the single occupancy and make all staterooms double occupancy by default and OFFICALLY SAY SO. Things like the build spreadsheet use the stateroom to calculate life support on a per person basis because that's how the rules work. If you want to have both options, then the game should make the double the default and clearly say so. Leave no ambiguity.
Even a double can still be used as single occupancy, making the life support costs different.
 
Umm, there is no default though? A stateroom is a stateroom (ignoring High and Luxury for the moment), the only difference is if you have one person living there or have jammed in two? The stateroom itself does not change, so... no default?
 
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