FallingPhoenix
Mongoose
It seems to me that it would be relatively easy to give each ship component a mass number of some kind, then compare the total mass to the drive size on a table to get final acceleration.
This would allow for easier adaptation to more "hard" sci-fi settings and would also give a good way to prevent every ship in the world from having 9G acceleration without increasing the M-Drive volumes.
Are there difficulties to this that I'm missing? Because I'd love to have mass values for ship construction.
This would allow for easier adaptation to more "hard" sci-fi settings and would also give a good way to prevent every ship in the world from having 9G acceleration without increasing the M-Drive volumes.
Are there difficulties to this that I'm missing? Because I'd love to have mass values for ship construction.