Just had a random thought:
When picturing traffic at a starport, does anyone else imagine grav-powered ships on final approach or takeoff behaving sort of like airships?
IMTU, ships carefully don't balance on their thrust vector like a helicopter or VTOL jet. Instead, as the anti-gravity drive powers up and gravitic mass effectively drops to zero, the buoyancy of the ship's hull in the local atmosphere takes over and the ship literally begins to float. (IMTU anti-gravity cancels "gravitic mass" but not "inertial mass".)
The grav lifters can be used a lot like a submarine's ballast tanks to control the effect. And much like a submarine, ships use their drives and attitude control thrusters for any rapid altitude changes.
Once ships float clear of the pad, they "nose up" and hit the m-drives to head for space. On airless worlds or worlds with too thin atmospheres, ships still cancel local gravity but use their attitude control thrusters to "push away" from the ground just like they would away from a space station.
One upshot of this model is that a landing ship can easily hover just above ground without causing any difficulties for people or vehicles below the ship. Older or less capable ships can be "lead around" the landing pad by ropes or more elaborate measures. Sure, they can also use their thrusters, but much like real ports where tugs bring ships into port, even low-tech worlds can find some sort of animal powered way to "tug" ships into their landing hangars. (Like mules working canals, I guess.)
I dunno, just some random thoughts for a Friday afternoon.
When picturing traffic at a starport, does anyone else imagine grav-powered ships on final approach or takeoff behaving sort of like airships?
IMTU, ships carefully don't balance on their thrust vector like a helicopter or VTOL jet. Instead, as the anti-gravity drive powers up and gravitic mass effectively drops to zero, the buoyancy of the ship's hull in the local atmosphere takes over and the ship literally begins to float. (IMTU anti-gravity cancels "gravitic mass" but not "inertial mass".)
The grav lifters can be used a lot like a submarine's ballast tanks to control the effect. And much like a submarine, ships use their drives and attitude control thrusters for any rapid altitude changes.
Once ships float clear of the pad, they "nose up" and hit the m-drives to head for space. On airless worlds or worlds with too thin atmospheres, ships still cancel local gravity but use their attitude control thrusters to "push away" from the ground just like they would away from a space station.
One upshot of this model is that a landing ship can easily hover just above ground without causing any difficulties for people or vehicles below the ship. Older or less capable ships can be "lead around" the landing pad by ropes or more elaborate measures. Sure, they can also use their thrusters, but much like real ports where tugs bring ships into port, even low-tech worlds can find some sort of animal powered way to "tug" ships into their landing hangars. (Like mules working canals, I guess.)
I dunno, just some random thoughts for a Friday afternoon.