MasterGwydion
Emperor Mongoose
Condottiere said:That depends a great deal of the relationship between jump drives and hydrogen, and transdimensional travel.
Also, where does that hydrogen go?
I guess another reading of that could mean that Antimatter Plants do not use hydrogen fuel, but duh. That would be like needing to state that apple trees produce apples and not oranges. Antimatter fuel for antimatter power plants, hydrogen for fusion.
Although it does seem like if a jump grid is used, then you do not require the hydrogen fuel for the J-Drive, since it states that with the jump grid, it doesn't form a jump bubble, so the jump grid method does not allow the use of jump tanks or any kind of exterior cargo or docking clamps as these things would not be covered by the jump grid built into the hull... So, in the end... I have no idea...lol...
Jump Drive Operation
The typical jump begins on a world surface or orbit when the ship prepares to leave. The ship leaves the world and proceeds to a point more than 100 diameters out. Along the way the astrogator has been preparing for jump using the computer. A jump destination has been selected. The computer is fed the coordinates and controlling data. [3]
Once the astrogrator knows which star system, they select a specific destination based on one of several different principles: central star, mainworld, some other world (or body), an orbit within a system, a range band from a world, or an arbitrary Point Alpha. [9]
The starting and ending points (in Real Space) are connected by a Courseline (specifically for Jump Drives called a Jumpline): a straight line course traced in Real Space. A Course cannot be changed once begun. A straight line course cannot pass through a bubble surrounding a mass of any appreciable size (within Safe Jump Distance of a gravity source larger than the ship; gravity sources smaller than the ship have no effect). [10]
When the jump drive is activated a large store of fuel is fed through the ship's power plant to create the energy necessary. In a few minutes the jump drive capacitors have been charged to capacity. Under computer control the energy is then fed into the appropriate sections of the jump drive and jump begins. [3]
A ship entering Jump Space emits an active flash of broad spectrum energy. The ship’s gravitational signature vanishes from any sensors. Entry Flash is subject to lightspeed and lasts about a minute at peak strength. [11]. With good analysis of the sensor information, the burst reveals the approximate size of the ship, and the time it left the system, and the direction of the jump (but not its distance). [12]
During the week in jump the responsiblities of the crew are directed toward maintaining life support within the ship, repair and maintenance of some ship systems, and care of the passengers.
At the end of the week in jump the ship naturally preciptated out of jump space and into normal space. Exit (also called Breakout, or Precipitation, or Transition) is the transition from Jump Space back to real space. The field sustaining the Jump effect collapses and the ship transitions to Real Space. [13]
Exit from Jump occurs without any specific input or control activity from the ship. Just before Exit, the jump drive shows signs of the jump ending (through decreased energy levels, increased vibration levels, and other readings). Rumblings occur about one hour before Exit; their absence is a sign that Breakout will be delayed; their early occurrence is a sign that Breakout will be premature.[13]
A ship leaving Jump Space emits an active flash of broad spectrum energy which is slightly less intense than an Entry Flash. The ship’s gravitational signature appears on any sensors. Exit Flash is subject to lightspeed and lasts about a minute at peak strength. [13] The energy pulse can reveal the approximate size of the ship and the time it entered the system.[12]
Because of the delicacy of jump drives, most ships perform maintenance operations on their drives after every jump. It is possible for a ship to make another jump almost immediately (within an hour) after returning to normal space, but standard procedures call for at least a 16 hour wait to allow cursory drive checks and some recharging.[2]
According to this the extra hydrogen fuel is just dumped into the power plant to generate a large burst of power when is then fed into the jump drive. So, by this write up, carrying jump fuel isn't even needed as long as you can generate a burst of sufficient power to feed to jump drive. So now I have even less of an idea how J-Drive and power plants work than I did before. This would imply that for a few minutes any power plant can expand their output dramatically with no need to increase the size of the Power Plant, just increase the amount of fuel it uses, which completely goes against how Power Plants are described as working, only putting out an amount of power dependent on their size. 15/ton at TL-12 and 20/ton at TL-15 and then 100/ton at TL-20