Ship Design Philosophy

Spaceships: Airlocks

The Quest Joint Airlock, previously known as the Joint Airlock Module, is the primary airlock for the International Space Station. Quest was designed to host spacewalks with both Extravehicular Mobility Unit (EMU) spacesuits and Orlan space suits. The airlock was launched on STS-104 on July 14, 2001. Before Quest was attached, Russian spacewalks using Orlan suits could only be done from the Zvezda service module, and American spacewalks using EMUs were only possible when a Space Shuttle was docked. The arrival of Pirs docking compartment on September 16, 2001 provided another airlock from which Orlan spacewalks can be conducted.

Design[edit]

The Quest Airlock consists of two segments, the "Equipment lock" that stores spacesuits and equipment, and the "Crew Lock" from which astronauts can exit into space.[1] It was derived from the Space Shuttle airlock, although it was significantly modified to waste less atmospheric gas when used. It was attached to the starboard CBM of the Unity during STS-104. It has mountings for four high-pressure gas tanks, two containing oxygen and two containing nitrogen, which provides for atmospheric replenishment to the American side of the space station, most specifically for the gas lost after a hatch opening during a space walk.
Quest was necessary because American suits will not fit through a Russian airlock hatch and have different components, fittings, and connections. The airlock is designed to contain equipment that can work with both types of spacesuits, however, it is currently[when?] only able to host American spacewalks because the equipment necessary to work with Russian space suits has not been launched yet, which required the Expedition 9 crew to take a circuitous route to a worksite because of problems with the American space suits.
Camp-out procedure[edit]
Quest provides an environment where astronauts can "camp out" before a spacewalk in a reduced-nitrogen atmosphere to purge nitrogen from their bloodstream and avoid decompression sickness in the low-pressure (5 psi, 34 kPa) pure-oxygen atmosphere of the spacesuit.[2] The previous method of preparing for spacewalks involved breathing pure oxygen for several hours prior to an EVA to purge the body of nitrogen. In April 2006, Expedition 12 Commander Bill McArthur and Expedition 13 flight engineer Jeffrey Williams tested a new method of preparing for spacewalks by "camping out", or spending the night, in the Quest Airlock.[3] In the chamber, the pressure was reduced from the normal 14.7 to 10.2 psi (101 to 70 kPa).[2] Four hours into the Expedition 13 crew's sleep period, an error tone prompted mission controllers to cut short the activity, but the test was still deemed a success. American spacewalk activities thereafter have employed the "camp-out" pre-breathing technique.[2][3][4]
High-pressure gas tanks[edit]
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This section needs to be updated. Please update this article to reflect recent events or newly available information. (September 2016)
Two oxygen and two nitrogen high-pressure gas tanks are attached externally to the airlock. These tanks provide a replenishable source of gas to the atmosphere control and supply system and 900 psi (6.2 MPa) oxygen for recharging the space suits (EMUs).
Recharging the high-pressure tanks was accomplished by the Space Shuttle fleet until its retirement. When an orbiter was docked to the station's Pressurized Mating Adapters (PMA-2 or PMA-3), oxygen was routed through pressure lines from the PMAs to the Quest Airlock. The pumping of the oxygen from the docked spacecraft tanks into Quest's high-pressure tank was accomplished by the Oxygen Recharge Compressor Assembly (ORCA).[5] After the retirement of the Space Shuttle fleet, the Nitrogen Oxygen Recharge System (NORS) and spacecraft from the Commercial Orbital Transportation Services (COTS) program will take over this task.[6][7]
Construction[edit]
The airlock and tank systems were built out of aluminium and tested at NASA's Marshall Space Flight Center in Huntsville, Alabama by the Boeing Company.
Airlock specifications[edit]
Material: aluminium
Length: 5.5 meters (18 ft)
Diameter: 4 meters (13 ft)
Mass: 6,064 kilograms (13,369 lb)
Volume: 34 cubic meters (1,200 cu ft)
Cost: $164 million, including tanks


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Spaceships: Airlocks

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A revolving door airlock seems interesting.

In sequence two, air can be pumped out or added, or just transferred to the the east sub chamber.
 
Condottiere said:
Spaceships: Airlocks


A revolving door airlock seems interesting.

In sequence two, air can be pumped out or added, or just transferred to the the east sub chamber.

It could work, keeping the seals pressure tight might be a bit tricky.It would definitely work for structures that have to deal with contaminated, or toxic air. put high volume blowers in the sections that seal, extract any contaminated air and blow in filtered air.
 
if it's continuous, you'd have to decrease the door access width, so that the air has the chance to be completely sucked out; or each is really a quarter turn, giving enough time for the air to get sucked out, before rotating to the open frame.
 
Spaceships: Engineering and Propulsion

You've got three possible types of realspace propulsion, not counting fusion rockets, sailing, and paddling:

1. Orbital range - which is basically gravitational modules to create an anti gravity field

2. Limited range - which can be described as repulsors, since they push away from significant gravitational fields, or somehow inverse that to accelerate towards them

3. Unlimited range - or thrusters, that somehow create something out of nothing, and push the spaceship along
 
Spaceships: Engineering and Orbital Range Propulsion

1. Orbital range propulsion is good for two disadvantage, which means you could incorporate it into your spaceship at technological level seven.

2. Yeah, I didn't think that equipping An Apollo moon capsule with an anti gravity motor sounded quite right either.

3. Anyway, you can convert those disadvantages into either making the anti gravity motor cheaper (budget), smaller (ten percent), and/or more energy ficient (twenty five percent per).

4. Can you use another propulsion system together with the anti gravity motors? I'm going to say yes, as long as you first minus off the local gravity field.

5. I somehow doubt, except for a few instances, most shipbuilders will bother to install a bigger anti gravity motor than factor three, one or one plus is most common factors, since the idea is to create buoyancy for most human inhabited worlds, and it's much good beyond close orbit.
 
Spaceships: Accommodating the Crew

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These are forty foot containers, which the Solomani could adjust to twelve metres long by two hundred thirty nine centimetres wide by two hundred fifty nine centimetres high, with an internal capacity of about four and a quarter tonnes in internal volume.

A little larger than your typical stateroom.

You could place them in two rows in the hold, add some scaffolding and pile them up even higher.

Should be considerably cheaper than the default stateroom, life support could be self contained.
 
Condottiere said:
Spaceships: Accommodating the Crew

These are forty foot containers, which the Solomani could adjust to twelve metres long by two hundred thirty nine centimetres wide by two hundred fifty nine centimetres high, with an internal capacity of about four and a quarter tonnes in internal volume.

A little larger than your typical stateroom.

You could place them in two rows in the hold, add some scaffolding and pile them up even higher.

Should be considerably cheaper than the default stateroom, life support could be self contained.

I built a batch of utility modules for "Ships of Gold" you can do this for quarters, workshops, even hanger space with repair and spare parts storage.

It would also be very useful for quick building a colony or facility like a mining outpost where the buildings would need to be self-supporting.a Prospector could carry the entire outpost in its cargo bay, unload it mine the area until the vein is depleted then move the entire setup
 
Since each would have a self contained life support, you have redundancy.

With the hold empty, the mining ship could transport the ore.

I estimate that a bare container should cost between two to five hundred CrImps, not counting life support and furnishings.
 
Condottiere said:
Since each would have a self contained life support, you have redundancy.

With the hold empty, the mining ship could transport the ore.

I estimate that a bare container should cost between two to five hundred CrImps, not counting life support and furnishings.

lightweight non-gravity hull:
Stateroom:
Reactor and fuel...of course, you could cheat and buy a portable fusion reactor from Central Supply....
No bridge is needed, but you do need a basic computer system.
 
You might be assuming you need a spaceship hull.

Add twenty percent waste, and you could sculpt out a planetoid chunk with gravity and life support, at about twenty five kay schmuckers total for five tonnes.

A twenty foot container costs a thousand plus bucks, which I estimate means two hundred CrImps.
 
Condottiere said:
Spaceships: Engineering and Dean Drive

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I think they use flywheels for some control systems in satellites, instead of attitude thrusters.
 
Spaceships: Engineering and Propulsion

4. Station keeping - supposedly a manoeuvre drive rated at thrust zero available at technological level seven; makes absolutely no sense unlessanti gravity thruster technology was available two technological levels than the accepted introduction, or it's an early prototype.
 
Condottiere said:
Spaceships: Engineering and Propulsion

4. Station keeping - supposedly a manoeuvre drive rated at thrust zero available at technological level seven; makes absolutely no sense unlessanti gravity thruster technology was available two technological levels than the accepted introduction, or it's an early prototype.

In theory, it could be te earliest for of the technology. not enough power to provide any real acceleration but works sufficiently to provide the sort of micro thrust needed to keep a ship in position.
 
Spaceships: Accommodations, and I guess, Engineering

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You know all that supposed excess heat? You can funnel it to the onboard green house, a more tropicalized version of the biosphere.
 
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