Ship Design Philosophy

Inspiration: Stalled Trek: Amutt Time HD Reupload

Amutt Time remastered! New HD picture with the same old low resolution jokes! The original Stalled Trek parody from 2012. I went back to the original elements and reassembled it in HD for inclusion on the Stalled Trek: The City on the Edge of Foreclosure blu ray. Amutt Time is an Animated Puppet Parody of the classic Trek episode, Amok Time.




I guess McCoy had some bones in this fight.
 
Inspiration: Stalled Trek: The City on the Edge of Foreclosure (Full Movie)

When Captain Krok and Mr. Spott hop through a stone donut to travel back to 1930 New York City, Krok finds he can’t have his fate and Edith, too! Stalled Trek: The City On the Edge of Foreclosure is an Animated Puppet Parody of what many consider to be the greatest Trek of all time. Written, Animated & Directed by Mark R. Largent.




It's better than Disco.
 
Spacecraft: Armaments, Spinal Mounts, Mass Drivers, and Launch Tubes

1. Factor/one mass driver spinal mount is five kilotonnes, requires two hundred fifty power points, and costs one and a half gigastarbux.

2. Short range, twelve and a half hundred klix, four dice damage times a thousand, and armour piercing factor/fifteen.

3. Weapons with the Orbital Bombardment trait suffer DM-12 when attacking any target that can manoeuvre in space combat.

4. To get twelve and a half hundred klix in six minutes, means minimum muzzle velocity of twelve and a half thousand kilometres per hour.

5. 9.80665 metres per second, times three and three fifths thousand, would be 35'303.94 kilometres per hour.

6. 12'500/35'303.94 equals 0.3540681295062251 gees.

7. So, what's the muzzle velocity of a smallcraft emerging from a launch tube?

8. Five hundred tonne launch tube, requires five hundred power points, and costs a quarter gigastarbux.

9. Mass driver spinal mount slug weights fifty tonnes, and costs half a megastarbux.
 
Spacecraft: Armaments, Spinal Mounts, Mass Drivers, and Launch Tubes

A. Large mass driver bay is five hundred tonnes, requires thirty five power points, and costs eighty megastarbux.

B. Default medium range, ten thousand klix, and six dice damage times a hundred.

C. 100'000/35'303.94 equals 2.832545036049801 gees.

D. Very advanced long range, twenty five klix, and six dice damage times a hundred.

E. At a hundred megastarbux.

F. 250'000/35'303.94 equals 7.081362590124502 gees.
 
Spacecraft: Armaments, Spinal Mounts, Mass Drivers, and Launch Tubes

G. It occurs to me, that you can't accelerate while firing the mass driver spinal mount.

H. At 0.3540681295062251 gee muzzle velocity, the starwarship would collide with the mass driver slug.

I. This is, of course, the velocity calculated over six minutes.

J. If it takes less than six minutes to reach twelve and a half hundred klix, than the muzzle velocity is faster.

K. But, since most spacecraft accelerate at least at one gee, it would have to be five times faster, before the spacecraft has time to use it's agility to avoid that collision.
 
Spacecraft: How Star Trek Ruined Shuttlecraft...

Today we take a look at the original Designs of shuttlecraft for Star Trek the Original Series; While the Galileo 7 would go on to define shuttlecraft design not only in Trek but Sci-Fi Television as a Whole. Matt Jefferies Original Vision was quite different... rather than the Utilitarian 'Space Van' design which has since become Synonomous with trek. Jefferies Original concepts were far more elegant and ambitious, and today we compare and contrast them looking at the shuttles that could have been...




1. Helicopter

2. Metal box.

3. Varied.
 
The tun (Old English: tunne, Latin: tunellus, Medieval Latin: tunna) is an English unit of liquid volume (not weight), used for measuring wine,[1] oil or honey. Typically a large vat or vessel, most often holding 252 wine gallons, but occasionally other sizes (e.g. 256, 240 and 208 gallons) were also used.[2] The modern tun is about 954 litres.

The word tun is etymologically related to the word ton for the unit of mass, the mass of a tun of wine being approximately one long ton, which is 2240 pounds (1016 kg). The spellings "tun" and "ton" were sometimes used interchangeably.[3]
 
Starships: Cheapest Possible

1. In geometry, a tetrahedron (pl.: tetrahedra or tetrahedrons), also known as a triangular pyramid, is a polyhedron composed of four triangular faces, six straight edges, and four vertices.

2. You can't use a primitive hull, since you can't use it as a platform for either a jump or manoeuvre drive.

3. Which leaves default nickel iron.

4. One hundred twenty tonnes, twenty percent is twenty four tonnes.

5. Divide that by four, that's six tonnes per side, or eighty four cubic metres of nickel iron.

6. You do have the issue that punching holes through them for hardpoints, airlocks, and thruster ports, would have to reallocate that volume somewhere else.

7. If you want to take off from a Terran standard gravity well, you need more than a one gee thruster.

8. Especially, if you don't want to take the risks associated with overclocking the manoeuvre drive.

9. Which would mean increasing the technological level from nine to ten.
 
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Starships: Cheapest Possible

Volume of tetrahedron (V)
1’680m³

Edge length (L)
24.247m

Height of tetrahedron (H)
19.798m

Surface area of tetrahedron (A)
1’018.3m²
 
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Starships: Cheapest Possible

Volume of tetrahedron (V)
1’344m³

Edge length (L)
22.51m

Height of tetrahedron (H)
18.38m

Surface area of tetrahedron (A)
877.5m²
 
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Starships: Cheapest Possible

A. If I had to guess, that's about half a metre of nickel iron hull thickness.

B. The tetrahedron, may, or may not, be streamlined, or partially thereof.

C. For hatches, you cut out the hull section, attach a hinge and lock.

D. In that sense, it's easier to install a pop up turret.

E. In theory, since the turret co shares the armour plating, the access hole nickel iron would be welded to the exterior of the turret.

F. The nickel iron could also partially detach, and act as landing skids or legs.
 
Starships: Cheapest Possible

G. Which leaves us with the rocket and thruster ports.

H. As well as the whatever access the jump drive has to outer space.

I. You have to pump out that hydrogen somewhere, to fill up that jump bubble.

J. The access excess nickel iron would be used to bracket and stabilize the drives.

K. Though, you could assume the bracket part is already calculated in the drive volume.
 
Inspiration: Earth Strike | Ian Douglas | Star Carrier Book 1 Part 1 | Full Space-Opera Audiobook

The first strike decides the fate of Earth.

When a mysterious alien armada attacks from deep space, humanity’s last hope rests with one ship — the Star Carrier America.
Commanded by Admiral Gray and a crew of hardened veterans, the carrier must defend Earth and uncover the truth behind the invaders before the planet burns.

From bestselling author Ian Douglas, creator of Star Corps and The Heritage Trilogy, comes a new saga of interstellar war, courage, and sacrifice.
Earth Strike (Star Carrier #1) launches one of the most acclaimed military sci-fi series of our time — blending tactical realism, deep-space strategy, and human resilience at the edge of extinction.




Series is not too bad, and sets up a rather intriguing way a war over time can develop.
 
Starships: Cheapest Possible

L. While bulkheads turn up in deckplans, they don't have an inherent cost, nor volume requirement

M. Which is a legacy from Classic.

N. And outside of spacecraft boarding, no effect.

O. Unless specified during spacecraft design, where they mitigate damage specific to the spacecraft component.

P. You could use them as decks, on ungravitated spacecraft, since you don't have to worry about gravitational plating.
 
Starships: Cheapest Possible

Q. You can't really isolate gravitational tiling within the same hull.

R. You could, if you join differingly constructed hull segments together.

S. In that sense, default planetoids represent by far the best bargain for artificial gravity, at the expense of wastage.

T. Best ratio is four kilostarbux per tonnes, versus, dispersed configuration, light, eighteen and three quarters kilostarbux per tonne.

U. Or, half that, but you need to add on a double hull, at an additional one percent to hull cost per percent of hull utilized.
 
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Starships: Cheapest Possible

V. However you look at it, you're going to be paying that minimum hundred tonne bridge allocation.

W. Planetoid usable volume keeps that within the initial hundred tonnes, at ninety six tonnes.

X. Add five extra bandwidth capacity, which would bump the computer cost by fifty percent to total forty five kilostarbux.

Y. Plus a megastarbux for the virtual crew programme to fill five crew slots.

Z. You still pay for the bridge cost, but eliminate the bridge, and save six to ten tonnes of space.
 
Starships: Cheapest Possible

1. And, we come back to life support.

2. The best you can do is half a stateroom at a quarter of a megastarbux installation, and two hundred fifty annual maintenance, costs.

3. Monthly life support would be two kilostarbux for a single crewman.

4. With one exception, that seems the default for all accommodations for starships.

5. If you have ten tonnes to spare, the moment you have to accommodate two crewmen, operating costs favour stables.

6. Life support costs are fixed at minimum two and a half kilostarbux per month, but you can stuff twenty crewmembers into the spacecraft.

7. That ten tonnes would costs one tenth of half a stateroom to install, and annual maintenance of twenty five starbux.

8. I'm not sure if there is half fresher for half a stateroom.

9.
Screen-Shot-2021-11-14-at-2.33.12-PM-1400x814.jpg
 
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