Condottiere
Emperor Mongoose
Spaceships: Hulls and Docking Clamps
I'm not too sure how Mongoose calculated the various loadings on the docking clamps, all I know is that the idea is to optimize spacecraft around them, which means that for the smallcraft, this would mean it falls to the thirty tonne hull.
There is the five-tonne clamp with a loading of ninety tonnes, but that has the odd ratio of eighteen to one, which pales in efficiency to the normal thirty to one, and the rather unbelievable hundred to one, for the twenty- and fifty- tonne clamps.
Thirty tonnes is far from my ideal smallcraft volume, which would be either forty, fifty, and as it now turns out, sixty nine tonnes, each having features that I prefer for the thirty tonner. Weapon allocation (double), easier to calculate performance, or the biggest hull still able to go over sx gees, though without any real indication by how much.
So thirty tonnes is pretty much driven by game mechanics in space, since you don't really need a docking clamp on a terratype world.
So the next objective is to discover how many roles and missions a thirty tonner can perform, which would justify it's widespread military and commercial usage, and in fact become the standard utility smallcraft within the Solomani Confederation.
I thought it a neat feature to have onboard and siamese twin a one-tonne docking clamp with the airlock, though I've wondered if I should stick that feature in the nose, so that it would attach itself like a leech, rather than on the side. It would destroy the aesthetic of the shuttle but probably make it easier for the pilot to dock.
I'm not too sure how Mongoose calculated the various loadings on the docking clamps, all I know is that the idea is to optimize spacecraft around them, which means that for the smallcraft, this would mean it falls to the thirty tonne hull.
There is the five-tonne clamp with a loading of ninety tonnes, but that has the odd ratio of eighteen to one, which pales in efficiency to the normal thirty to one, and the rather unbelievable hundred to one, for the twenty- and fifty- tonne clamps.
Thirty tonnes is far from my ideal smallcraft volume, which would be either forty, fifty, and as it now turns out, sixty nine tonnes, each having features that I prefer for the thirty tonner. Weapon allocation (double), easier to calculate performance, or the biggest hull still able to go over sx gees, though without any real indication by how much.
So thirty tonnes is pretty much driven by game mechanics in space, since you don't really need a docking clamp on a terratype world.
So the next objective is to discover how many roles and missions a thirty tonner can perform, which would justify it's widespread military and commercial usage, and in fact become the standard utility smallcraft within the Solomani Confederation.
I thought it a neat feature to have onboard and siamese twin a one-tonne docking clamp with the airlock, though I've wondered if I should stick that feature in the nose, so that it would attach itself like a leech, rather than on the side. It would destroy the aesthetic of the shuttle but probably make it easier for the pilot to dock.