Ship Design Philosophy

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Starwarships: Agents of SHIELD: The Bus Analysis

A breakdown and analysis of the Bus, the highly capable mobile base used by Phil Coulson and his team in Marvels Agents of SHIELD.

0:00
0:15 History
0:35 General Features
1:10 Features for Coulsons Team
3:21 Exterior Features
6:02 Conclusion

https://www.youtube.com/watch?v=YKL7MgPL4lg



1. Briefing room, brig (with integral external hatch), and laboratory.

2. Garage - probably a mistake to make them form fitting, since you can always utilize the extra space for other items or activities.
 
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Starwarships: Avatar: Valkyrie Shuttle Analysis

In this video, I subject the Valkyrie Shuttle from James Cameron's Avatar to an in depth breakdown and analysis.

0:00
0:20 Purpose
0:44 Design
1:55 Flight Plan - Descent
2:24 Flight Plan - Ascent
3:35 Criticism
4:38 Conclusion

https://www.youtube.com/watch?v=SeVlvmtfeRQ



1. What it's energy source, again?

2. Though floating rocks clouds the issue.

3. Mach seven dual engines, preceded by mach three scramjets, from one hundred thirty knots turbojets.

4. Ten minutes.

5. Gas harvesters, or fuel shuttles.
 
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Starwarships: Avatar: ISV Venture Star Analysis

An analysis of the extensive design of the ISV Venture Star from James Cameron's Avatar.

0:00 Intro
0:09 Overview
0:59 Propulsion systems
2:02 Structure
3:19 Cargo, Earth to Pandora
3:59 Cargo, Pandora to Earth
4:53 Flight plan
6:14 Problems
7:04 Conclusion

https://www.youtube.com/watch?v=afmNAKf4Vlc



1. Unobtanium: levitation within magnetic fields; so basically the bedrock of anti gravitational motors?

2. Carbon nanotube sail ninety nine percent plus reflective material; what's the composition of our current one, and would different materials get different speeds?

3. So unobtanium creates magnetic fields?

4. Booms fold flat under thrust.

5. Euthanization if prematurely awakened; that would be have killed off the plot in Passengers.

6. Giant three dee printers.

7. Twenty million per kilogramme.

8. Lots of euthanization in case of medical emergencies.

9. Why not use onboard laser weapon systems to push solar sails?

10. Humanity first!
 
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Spaceships: Accommodations and 3 Animals That Breathe Through Their Butts

If you want to be able to breathe underwater, you’re going to need to get creative. So some turtles, dragonfly nymphs, and sea cucumbers decided to use their butts.

https://www.youtube.com/watch?v=ZFVvgSY8SOg



1. Cloacal respiration.

2. We don't need no stinking gills.

3. Acceleration tanks, here we come!

4. Also, no pneumonia risk from filling up the lungs with liquid.

5. Possible form of propulsion.

6. Substitute for conventional ventilation devices, or lack thereof.


Mammals can breathe through their intestines
By Nikk OgasaMay. 14, 2021 , 11:20 AM

On a good day, things exit through the anus. But in rodents and pigs in respiratory distress, oxygen can be absorbed by tissues in the rectum, helping the animals recover, a new study suggests. The scientists behind the research propose that flushing oxygen into the rectum could one day help save human lives if conventional ventilation methods are unavailable.

“It looks like a crazy idea,” says Sean Colgan, a gastroenterologist at the University of Colorado, Boulder, who was not involved in the study. “But if you look at the data, it’s actually a very compelling story.”

Most mammals breathe through their mouths and noses and send oxygen to their body via the lungs. A few aquatic animals, including sea cucumbers and catfish, breathe through their intestines, and the intestinal tissues of humans can readily absorb pharmaceuticals. But no one knew whether oxygen could enter the bloodstream via mammalian intestines.

To find out, Takanori Takebe, a gastroenterologist from Cincinnati Children’s Hospital, and his colleagues tested several approaches to ventilating the intestines of mice and pigs that were deprived briefly of oxygen. In one group of 11 mice, four had their intestines scrubbed to thin the mucosal lining and improve oxygen absorption. Next, the researchers injected pure, pressurized oxygen into the rectums of the scrubbed mice and four of the seven unscrubbed ones.

Then, the researchers withdrew oxygen from the animals, making them “hypoxic.” The three unscrubbed mice that received no intestinal oxygen survived for a median of 11 minutes. Mice with unscrubbed intestines that received oxygen through their anuses lasted 18 minutes. Only the ventilated mice with brushed intestines lived through the hourlong experiment, with a survival rate of 75%, the researchers report today in Med.

But Takebe and colleagues wanted to ditch the onerous—and dangerous—process of intestinal scrubbing. So they replaced the pressurized oxygen with fluids known as perfluorocarbons, which can carry large amounts of oxygen and are often used as a substitute for blood during surgery. Because they are highly dense, perfluorocarbons can also help flush mucus out of the intestine. The researchers injected oxygen-rich perfluorocarbons into the anuses of three hypoxic mice and seven hypoxic pigs; as a control, they flushed saline solution into the intestines of two hypoxic mice and five hypoxic pigs.

Whereas blood-oxygen levels in the control groups plummeted, oxygen levels in the ventilated mice steadied to normal levels. In the treated pigs, blood oxygen saturation increased by about 15%, relieving them of hypoxic symptoms. Color and warmth returned to their skin and extremities in minutes.

The two findings, Takabe says, are proof that mammals can absorb oxygen through their intestines—and that their new “weird approach” is safe. The new method will need to undergo safety testing in people, but Takebe says he can envision injecting oxygen-loaded fluids through the anus to help save human lives when standard ventilation methods are unavailable, as for example, during the recent coronavirus pandemic.

Even if it proves safe, oxygen ventilation through the anus may not be particularly effective, says Markus Bosmann, a pulmonologist at the Boston University School of Medicine who was not involved in the study. He would like to see scientists compare the technique with conventional respiratory treatments such as mechanical ventilation. Colgan agrees more testing is needed, and notes that if anal ventilation were ever used with patients, it would likely have to be short lived. Introducing oxygen to the intestines would probably kill the microbes involved in digestion, he says.

Theoretically, though, there shouldn’t be long-lasting effects from enteral ventilation, says Caleb Kelly, a gastroenterologist from the Yale School of Medicine who peer-reviewed the paper. Of course, that will need to be demonstrated with experiments, he says. “[But] they may be able to show that in the right setting, it’s effective.”

https://www.sciencemag.org/news/2021/05/mammals-can-breathe-through-their-intestines
 
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Spaceships: Hulls and AN-14Sh – “My hovercraft is full of...aircraft”

The An-14 may have fallen by the wayside in competition to the aircraft it was supposed to replace, but it did provide a testbed for the An-14Sh - an aircraft with a hovercraft undercarriage.

https://www.youtube.com/watch?v=NPxGlRGNwFM



1. Option one: use inflatable balloons as an undercarriage, instead of skids, wheels, or telescoping poles.

2. Option two: use it to stabilize a water landing.

3. Uninflated volume unlikely more than that of fuel bladders.
 
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Starwarships: Star Wars: Inside the Death Star

Here is an in-depth look into the Death Star in 3D!

The Death Star has become a cultural icon and a widely recognized element of the Star Wars franchise.

The first version, which appears in the original 1977 film Star Wars, is stated to be more than 160 kilometers in diameter and is crewed by an estimated 1.7 million military personnel and 400,000 droids.

It inspired numerous similar superweapons in fiction, as well as in other Star Wars works.

https://www.youtube.com/watch?v=



1. Torpedoes can turn right angle at speed.

2. Gun portholes https://youtu.be/zrhXhcrW0-k

3. Or a central battery gun house, which differs from fixed mounts, in that the gun can still be aimed somewhat.

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Starwarships: Star Wars: Inside the X-Wing

Here is another detailed look inside the X-Wing in 3D. Animation is done with 3DS Max.

https://www.youtube.com/watch?v=0F3GUwa5BrA



1. This is a tough one, since stable jump requires hundred tonne buoyancy.

2. Also, four fixedly mounted firmpointed pulse lasers.

3. And a torpedo launcher, though that could be pair of one offs.
 
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Starwarships: Star Wars: Inside the Tantive 4

Here is a basic overview of the Tantive 4 spaceship in 3D. Enjoy.

The Tantive IV first appeared in the 1977 film Star Wars: Episode IV A New Hope, and holds the distinction of being the first-ever ship to appear in the Star Wars series.

At the beginning of the Galactic Civil War, the ship was a central player in helping the rebel alliance.

During the days of the Empire, Princess Leia used the ship and her position in the Imperial Senate to help the struggling Rebel Alliance, often undertaking secret missions under the guise of humanitarian work.

Decades later, the vessel would play a crucial role during the war between the First Order and the Resistance when it took part in the Battle of Exegol.

https://www.youtube.com/watch?v=Jw78JSy7cCU



1. Docking clamp, full hangar.

2. Eleven nozzles.

3. Two barbettes, four laser turrets, six hundred tonnes.

4. Or two turrets, four firmpointed turrets, three hundred ten tonnes.
 
Spaceships: Launch Facilities and (Extra) Heavy Grappling Arm

1. A (default) grappling arm handles two tonnes, consumes two tonnes and costs a megastarbux.

2. A heavy grappling arm handles ten tonnes, consumes six tonnes and costs three megastarbux.

3. Extrapolation would indicate an eighteen tonne extra heavy grappling arm could handle fifty tonnes, and costs nine megastarbux.

4. At worst, you'd need a battery of four heavy grappling arms capable of handling forty tonnes, weighing in at twenty four tonnes, and costing twelve megastarbux.

5. I'm a little sceptical that you can reach out two hundred and fifty metres with the heavy grappling arm.

6. Can you grab a forty tonne object while either the hull that the grappler is attached to, or the grappleee, are accelerating?

7. As an alternative to either/or the launch tube and/or the recovery deck.


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Spaceships: Launch Facilities and Full Hangars

1. This thought occurred to me while I was jinking about with the Confederation Navy escort carrier.

2. Full hangars have no penalties or hindrances to launch or recover spacecraft while either or both are under acceleration.

3. And while this doesn't quite fit if you tried plotting it out as a deckplan, in theory the tonnage would.

4. Instead of launch tubes and recovery decks, utilize a battery of full hangars.

5. You basically position one full hangar in front, and on full hangar behind.

6. Inbetween the two, you could either position one or more full hangars, or more likely, pairs of docking spaces, until both the front and back full hangars are connected by the tunnels.

7. Launch and recovery appear to require two to twelve minutes each, while a launch tube will spit out a spacecraft every thirty six seconds, a recovery deck will do so one spacecraft every six minutes.

8. Averagely, a full hangar can launch or recover a spacecraft every seven minutes, so I think we can dispense with the recovery deck.

9. You'd need just a tad under twelve full hangars to more or less accomplish the same for a launch tube.
 
Spaceships: Launch Facilities and Full Hangars

10. One thing about space combat is that you generally can see the enemy coming a long way off.

11. So you should have plenty of time to get all of the smallcraft you plan to commit launched, regardless of launch facility.

12. If acceleration needs to be cut, that can be done in, or at, the last six minutes.

13. One assumes the first six minutes is prepping for launch, in other words, final checks and tucking in the pilot.

14. One assumes that the two hundred percent volume is sufficient to turn around the smallcraft, and stuff it in any of the adjacent docking space cubbyholes.

15. The full hangar now reminds me of an aircraft carrier's aircraft elevators.

16. To get the same rate of aircraft launch potential as a launch tube, you'd need thirty docking spaces connected to the hull with a clear launch window.

17. Presumably, you can join several full hangars together to ease marshalling, though that might compromise launch and/or recovery rate.

18. Because the full hangar(s) are configured to a specific tonnage, joining several together does not necessarily permit a larger spacecraft to be accommodated there, except possibly in the sense of a docking space.

19. Exception might be if the expansion is in all three dimensions, say four full hangars at two times two.
 
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Starwarships: Star Wars: Inside the Mandalorian Razor Crest

Here is another 3D model animation of the Razor Crest from the Mandalorian, my most detailed model yet. Enjoy!

The Disney plus show was created by John Fav-vo and Dave Filoni.

The Razor Crest was a gunship used by the Mandalorian bounty hunter Din Djarin.

Prior to the rise of the Galactic Empire, it served as a military patrol craft and is considered a ghost meaning it is disconnected from

The ship is also considered a ghost meaning it is not registered to both the Imperial and New Republic networks.
In addition, the ship is able to jam New Republic codes and encrypt its own signals.

The vessel eventually fell into the hands of Din Djarin, who lived and worked from the ship as he bounty hunter in the early years of the New Republic.

https://www.youtube.com/watch?v=MlTvb70NEpc



1. Searchlights.

2. Pop up turrets would a surprise to any attacker; you could install dummy turrets, and have the pop up suddenly appear in what the attacker presumed was a blindspot.
 
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Inspiration: Sci-Fi Short Film: "The Shipment" | DUST


An ex-slave trader struggles to live a reformed life as a lowly interplanetary cargo hauler. Stranded and broke, he faces his dark past and difficult ethical choices in a desperate attempt to provide a better life for his daughter.

"The Shipment" by Bobby Bala

More About "The Shipment":
Kaiden Katar is a blue-collar, interplanetary transporter forced to land his old broken freighter at a remote spaceport after losing his valuable cargo of alien livestock. Poor and unable to afford the massive repair bill, Kaiden and his young daughter Zohra become stranded on a grimy shipyard inhabited by strange creatures and shady characters. Only wanting to settle down and fulfill Zohra’s dream of attending school, Kaiden is confronted with a choice that puts the very foundations of his morality to the test.

"The Shipment" Credits:
Kaiden Kaiden Katar ALEKS PAUNOVIC
Zohra Katar ISHANA BALA
Etienne OMARI NEWTON
Rotik ROBERT MAILLET
Mechanic ADRIAN PETRIW
Ship Salesman JACQUES LALONDE
Male Alien Slave GEORGE BOUTROS
Female Alien Slave DELIA TATIANA
Slavekeeper JASON ASUNCION
Female Teacher LEANNE KHOL YOUNG
Kaiden's Wife MALIKA NOORAN KHAN
Female Soldier JENNIFER HUVA
Etienne's Boss BOBBY BALA
Male Teacher BRIAN FRYER

VOICE ACTORS
Zack / Flight Controller / Male Slave ADRIAN PETRIW
Slavekeeper OMARI NEWTON
Mimas Academy / Cantina Girl MANDY RUSHTON
Val Tarwin TRISH ALLEN

CREW
Writer/Director BOBBY BALA
Producers ANA CARRIZALES, ARUN FRYER, DAVID FEUILLATRE
Director of Photography NAIM SUTHERLAND
Editor ELAD TZADOK
VFX Supervisor NICK LUND-ULRICH
Production Designer TANE STANGE
Art Director ROB WARREN
FX Makeup Supervisor SARAH ELIZABETH
Costume Designer ZOHRA SHAHALIMI
Composer CRISPIN HANDS
Sound Designer MIGUEL ARAUJO M.P.S.E
Casting Directors ANA CARRIZALES AND BOBBY BALA
Associate Producers ALEKS PAUNOVIC AND PHIL PLANTA
First Assistant Director JEEVIN JOHAL
Script Supervisor TALIESIN SANFORD
Set Supervisor DAVEN COBURN
Unit Production Manager ANA CARRIZALES
Production Coordinator ARUN FRYER
VFX Supervisors On Set PHIL PLANTA
DAVID FEUILLATRE
FX Assistants CAITRIONA CURRAN
DAVEN COBURN
Sound Mixer & Boom Operator ALEX SHAMKU
Supervising Art Director ANDY AMOROSO
Assistant Art Director ALEX HUEHN
Lead Decorator AGNES DEBINSKA
Set Decorator BRIAN ENG
Set Decorator COLLIN DELAQUIS
Set Assistant RENEE SEIJAS
Art Assistant ASHLEY BRATKIN
Set Construction DAVEN COBURN
Makeup, Hair & MUFX Dept Head SARAH ELIZABETH
Creature FX Artists AMBER FOX
BRENDAN MAINUSCH
JEANNIE SATTERTHWAITE
CLARISSA JORQUERA
KYLA TREMBLAY
AMY-LEIGH POITRAS
JESSICA HUYHN
SARAH THOMPSON
JESSICA HUYHN
Lead Costumer ADAM REINSMA
Stunt Coordinator BRUCE FONTAINE
Camera Operator DAVID TENNISWOOD
Camera First Assistants PETER PLANTA
IAN HOLLIDAY
Camera Second Assistant JULIAN DEWIES
Gaffer COREY JACQUES

POST PRODUCTION
Post Production Supervisor JASON MCKINLAY
Assistant Editor OLIVIA SORLEY
Supervising Sound Editor MIGUEL ARAUJO M.P.S.E.
Sound Designer HUMBERTO CORTE
Colourist JAMES CHASE

https://youtu.be/TJo-xajORwY
 
Condottiere said:
Starwarships: Classifications

Capital ship
Based on tonnage and capability, over a hundred kilotonnes, and either a heavily armed and protected ship of the line, or a carrier of combat craft capable of combined massive power projection.

Major combatant
Based on tonnage and capability, minimum twenty five kay tonnes, to possibly above a hundred kilotonnes, either a quite heavily armed and protected vessel, or a carrier of combat craft capable of a hefty collective punch.

Minor combatant
Based on tonnage and capability, below twenty five kilotonnes, but above five kay tonnes, capable of a substantial contribution to combat power, either directly or as a force multiplier.

Intermediate combatant
Normally, a major combatant sized vessel but with combat capability on par with a minor combatant.

Large combatants
Based on tonnage, combat capable ships above five kilotonnes.

Medium combatants
Based on tonnage, combat capable ships above a kilotonne.

Small combatants
Based on tonnage, combat capable ships above a hundred tonnes.

Bombers
Strike craft, principally armed with physical ordnance, usually missiles or torpedoes.

Fighters
Spacecraft, capable of intercepting and destroying other spacecraft, and securing aerospace control.


Classes
Neatly tries to correspond current capabilities of the warship to indicate either frontline service, or secondary duties; second class doesn't mean the warship won't be eligible for the battle fleet, just that it's more dispensable, and might make up the majority of warships.

Ratings
Ratings implies that the technological underpinnings are fairly stable, so that it's fairly easy to categorize warships by obvious capabilities.

Dreadnought
The best and newest (and most expensive) line-of-battle ships are designated dreadnoughts. They form the backbone of the front-line battle squadrons and continually evolve to meet new threats or exploit new ideas. As a dreadnought class loses its cutting-edge status, it is downgraded to Battleship designation. The two hundred thousand tonne Kokirrak class dreadnought is about to suffer this reduction in status, reflecting the fact that the design is becoming obsolescent. Current Imperial dreadnoughts include the Plankwell class (two hundred thousand tonnes) and the awesome Tigress class (semimegatonne), which carries three hundred fighters in addition to its main armament.
Apparently, super would be over a semimegatonne; fast would be with at least a four parsec strategic movement.

Battleship
Including both downrated dreadnought classes and purpose-designed second-class line-of-battle ships, the Battleship designation covers the bulk of Imperial capital ships. Like dreadnoughts, battleships concentrate their firepower in a huge spinal mount and batteries of secondary bay weapons. Defenses include thickly armored hulls and huge sandcaster batteries. Battleships are deployed by preference in massed squadrons, but may be encountered detached as guardships or showing the flag. Battleships are second-class only when compared with dreadnoughts; any battleship is capable of ripping the heart out of a heavy cruiser with a single salvo.
Generally speaking, in internal classifications, second class would be one technological level down from default dreadnought, though if it's modernized, they may retain first class or dreadnought status. Third class would be two technological levels down from default, and generally unmodernized. While there may be a better science fiction term than coastal, it would be am interstellar warship with probably minimum sized capital class spinal mounts, but rather shortlegged, I'd say about factor one or two parsec range in the fifth millenium point of view, considering that factor three is considered the norm. Distant station flagships might require custom built second class battleships, economical operations or specific environmental conditions, rather than deploying an older dreadnought, or one whose performance doesn't make it suitable in the battle squadrons.

Battlecruiser
More lightly protected than a battleship, though mounting the same armament, the battlecruiser is designed for a slightly different role than the line-of-battle. Battlecruisers cannot stand up to their own armament for long, but they are not intended to. Instead, they undertake fast strike operations against enemy shipping or bases, or chase down enemy cruisers doing so against their own side. Battlecruisers sometimes possess a higher jump capability than battleships or dreadnoughts, to give enhanced strategic mobility. The Imperial Navy does not favor battlecruisers, although some of its potential opponents consider them useful enough to deploy in large numbers.
Apparently, your parsecage may vary; it's always been an interesting question how you spell it, battlecruiser or battle cruiser, and that tends to imply how you actually plan to use them, not necessarily stated role(s). Dreadnought armoured cruisers are the technological level twelve expression of this type of warship, and by technological level fourteen, fast battleships, or armoured battlecruisers is the confluence in the requirement of more protection and the minimal compromise of tactical speed and strategic range. A battlecruiser is a capital ship, while a battle cruiser is a very souped up version of an armoured cruiser, whose armament approaches or equals that of a battleship, but isn't expected to be in the line of battle. Light (battle) cruiser, or large light cruisers, are abominations, trying to skirt bureaucratic restrictions and frankenstein a monitor/coastal battleship/battlecruiser hybrid.

Battle Rider
Battle riders are designed to be an alternative to Jump-capable warships. Since a whole squadron can be carried by a huge Battle Tender, the battle rider need not devote space to Jump engines or fuel. The space thus saved can be used for weaponry and armor, while the money saved pays for the lightly-defended tender. A battle rider is up to fifty percent more effective in combat than an equivalent jump-four-capable ship, but lacks the mobility to break off if the fight goes against it. Tenders are vulnerable to enemy action and since their loss will leave the squadron stranded, resources must be diverted to protecting them. The result is that battle rider squadrons are not always as effective as they might at first seem. The concept is not currently in favor with the Imperial Navy, though many squadrons still exist. Some battle riders have been transferred to the colonial fleets, assigned as guardships at depots and strategic worlds, or sold to friendly powers.
That's because their doctrine is probably flawed, not that I actually care; battle riders are supposed to be jumpless coastal battleships, and therefore can operate in deep space.

Monitor
Monitors are large system defense craft intended to take on and destroy incoming heavy units. While in theory they can be equal in capability to a battle rider (indeed, a battle rider can serve as a monitor if no tender is available), they tend to be constructed more cheaply and to lower specifications. Monitors thus tend to have relatively low acceleration – two gee is common – as they rarely move far from the world or installation they are defending and operate on interior lines. Defenses are particularly heavy, as the main purpose of a monitor is to remain “in being” to threaten an attacking force. Actually destroying enemy forces is a bonus, but preventing a landing or bombardment is enough. Some monitors are constructed from hollowed-out planetoids. Such vessels tend to have very low acceleration but are extremely hard to kill. They also have stealth and surprise advantages. The Imperial Navy does not build planetoid monitors but many individual worlds do. The Navy primarily uses monitors to defend its bases and depots. Most naval bases have a force ranging from a single light monitor of about five thousand tonnes displacement to several squadrons of battleship-sized units to back up the more numerous light system defense boats. Although battle riders can just as easily be used, monitors have the advantage that they cannot be ‘poached’ for fleet operations, thus leaving a depot inadequately guarded. The largest monitors are designated Battle Monitors. Although smaller than a typical battleship, they do not give up space to fuel tanks and are thus comparable in combat capability. Heavy monitors are generally equivalent in combat to a heavy cruiser, though they are much smaller. The term Light Monitor is assigned to any sublight combat vessel larger than a gunboat (id est anything of one thousand tonnes and up) but not capable of taking on a light cruiser. Specialist monitors are sometimes fielded, such as missile monitors as support platforms, patrol monitors that carry fighters and small craft to police the outsystem, and strike monitors with heavy armament and powerful engines for a rapid attack on an intruder.
And of course, we come to the crux of the matter: monitors are actually riverine and littoral craft, which means they're meant to stick close to planets, which means that you can design these ships with limited range manoeuvre drives.
 
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Spaceships: Engineering and Nuclear reprocessing

Nuclear reprocessing is the chemical separation of fission products and unused uranium from spent nuclear fuel.[1] Originally, reprocessing was used solely to extract plutonium for producing nuclear weapons. With commercialization of nuclear power, the reprocessed plutonium was recycled back into MOX nuclear fuel for thermal reactors.[2] The reprocessed uranium, also known as the spent fuel material, can in principle also be re-used as fuel, but that is only economical when uranium supply is low and prices are high.[citation needed] A breeder reactor is not restricted to using recycled plutonium and uranium. It can employ all the actinides, closing the nuclear fuel cycle and potentially multiplying the energy extracted from natural uranium by about 60 times.[3][4]

Reprocessing must be highly controlled and carefully executed in advanced facilities by highly specialized personnel. Fuel bundles which arrive at the sites from nuclear power plants (after having cooled down for several years) are completely dissolved in chemical baths, which could pose contamination risks if not properly managed. Thus, a reprocessing factory must be considered an advanced chemical site, rather than a nuclear one.

Relatively high cost is associated with spent fuel reprocessing compared to the once-through fuel cycle, but fuel utilization can be increased and waste volumes decreased.[5] Nuclear fuel reprocessing is performed routinely in Europe, Russia and Japan. In the United States, the Obama administration stepped back from President Bush's plans for commercial-scale reprocessing and reverted to a program focused on reprocessing-related scientific research.[6]

https://en.wikipedia.org/wiki/Nuclear_reprocessing



1. If you can reprocess spent nuclear fuel rods, would that make their replacements be cheaper, instead of cripplingly expensive?

2. If nuclear dampers can be used to sanitize nuclear radiation, does turning the dial the other way excite plutonium electrons and recharge them like batteries?
 
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Starwarships: 2001 A Space Odyssey: Discovery One | Extended Ship Breakdown

Spacedock breaks down the iconic Discovery One from Kubrick's SF Masterpiece; 2001: A Space Odyssey.

https://www.youtube.com/watch?v=WKzP-_5gTCE



1. Command module.

2. Blow out panels, emergency communications.

3. Centrifuge, attached flywheel.

4. Hibernation, breathe once per minute, heart rate three, three degrees.

5. Get a computer that cannot say no.

6. Podcraft.

7. Rules say fifty percent volume limit on spine, and I suspect that any spinal mounted gunship cutting it close would look like that.

8. Might not want a morally conflicted computer.
 
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Spacecraft: The Next-Gen Space Stations That Could Replace The ISS | Answers With Joe

From the luxury space hotels of Axiom Space to the inflatable super habitats of Bigelow Aerospace to future international efforts, these are the places where we could be living and working in the coming decades.

https://www.youtube.com/watch?v=dqLLEwbRzn8



1. Inflatable modules.

2. Salvaging spent modules.

3. Amazon direct delivery.
 
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Spaceships: Engineering, Dual Use Technology and Why Soviet Pilots Called It “Man-Eater” and “Booze Carrier”: The Tupolev Tu-22 Story

The history of military aviation knows multiple examples of aircrafts that appeared to be a complete failure. But nothing can beat the story of the first Soviet supersonic bomber – the Tupolev Tu-22. The troubles and the controversy of this bomber, that Tupolev himself referred to as “his most unfortunate creation”, could be seen through the variety of nicknames that the plane received during its career. Among the Russian pilots, the Tu-22 was called the “Pricker”, the “Man-eater”, as well as “Error-plane” and “Defectocraft”, but the most famous among all others was the name - “Supersonic Booze Carrier”.

Chapters:
00:00 - Tupolev
02:33 - Plane 105
07:02 - Tu-22
09:40 - Man-Eater
15:46 - Shpaga
21:11 - Blinder

https://www.youtube.com/watch?v=bKoHMXggEHU



1. I've always maintained you have to balance the thrust drives.

2. God is my copilot.

3. Jerrican, or rubber bottle.

4. What spaceship onboard consumables can you turn into drinkable alcohol?

5. Or just stick to the air conditioner.

6. Industrial alcohol leak, poison gas.


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Starwarships: What is the PRIDE OF THE CORE? -- Star Wars Dreadnoughts Explained

Today we take a look at the PRIDE OF THE CORE a famous Star Wars Clone Wars Era Super Star Destroyer... but does it exist? We'll cover that, the Mandator Dreadnought, and more today!

https://www.youtube.com/watch?v=8W9hCb0yxlg



Pretty close to Prometheus class design.
 
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