Ripple said:The issue with the same refits to both sides is that all refits are not equal value with the ships they are put on.
Example is the first interceptor on a ship that already has dodge say is huge, as layered defenses works out to very small numbers of AD making it.
Adding a 1 AD laser to another ship would in no way balance against that, assuming your opponent was using interceptable weapons.
Ripple
Arghh...that's an excellent point. To be honest I thought you could the use the idea to create "one off" variants that would be at a higher PL level but is does seem a little unwieldy now.
You could come up with something that created a taxonomy of ship systems and cost may be dependent on what you've already bought and what's already on the ship...but that's a bit too complicated for my liking.
Still, I like the basic concept of customisable ships a lot....