Joe_Dracos said:
First, Air superiority is an asset (and a good one) not a battle winning feature. The Russains in WWII fought almost the entire war with no (or contested) air superiority. While it might be said that the Russians had huge numbers to back them up, in a situation that you have discribed the EA would have an even greater numbers advantage. Every loss to the "Rebels" would be a greavous tactical loss.
This isn't exactly true. As war has evolved, air power has becoming more and more a determining factor in the success of any conflict. The ground conflict during Desert Storm was so successful as direct result of the complete dominance of U.S. air power. With the American Air Force in complete control of the sky, the ground forces were able to move unhindered by enemy attack from above. Iraqi pilots were frightened to even get near their air craft because they were such likely targets. This reality is even more true today. The majority of strikes against major targets in Iraq and Afghanistan are conducted by air craft, largely unmanned ones at that. I believe that this will hold true more and more as we progress into the future.
Not sure, based on your wording, which side is suffering the loss in the last sentence.
A target also need not be on the ground to be bombarded from space. When the fighters took off they would be targeted and eliminated while they were inflight to the battle area. Any weapon capable of being used as a ship to ship weapon in space is going to have a devestatingly quick attack time in an orbit-to-ground situation. Essentially point and click. Essentially, orbital superiority is a greater asset then air superiority.
This is an understatement
Yea @ force multipliers! Why is weaponising space such a big deal? An attacker in space has impunity in his ability to strike without retaliation against any target anywhere on a planet within minutes. There is no doubt that (other than mass drivers) there exists multiple weapons designed specifically for attack against a ground target from space in the Babylon 5 universe. All you really need to do is just drop something capable of surviving entry into an atmosphere to create a deadly weapon. While not every weapon used in space combat would work (mitigating effects of an atmosphere on effectiveness) there is still plenty available.
Also, A space based adversary benefits from the ability to survey, monitor and track any movements by ground forces. What we see in TV and movies is short of what is already available to the military in regards to surveillance. It is nearly impossible to hide in modern times, much less what the level of surveillance technology will be available by the 23rd century.
Stealth profiles are also obviously a non-issue for EA sensor suites given the design aspects of all EA technology. The fighter would have to have something similar to the Minbari stealth system to be effective and at those ranges the EA managed to defeat the stealth suite that the Nials use.
Yup... and I'm doubting that any rebel force the EA is dealing with will have access to Minbari technology.
I think the BIGGEST oversight in regards to dealing with raiders or rebels is exactly what we are seeing today in Afghanistan and Iraq (as well as other parts of the world). It is NOT conventional warfare. Terrorists (for lack of a better word) do not act as they do in movies books and on TV. In all reality, the EA isn't going to be dealing with a large scale force of rebels with a concentration of military equipment somewhere. It’s going to be crap like we are seeing now: road side bombs, improvised explosives, snipers, random rockets and mortars. It is going to be a small group of hostiles mixed in with a mostly peaceful civilian population.
Of course, I also believe it isn't too long before advanced nations are using unmanned equipment almost exculsivly.
In conclusion, I don't believe that 'Air Power' as it exists today, is really needed in conventional warfare within the world of Babylon 5. The capabilities of space based weaponry more than make up for any lack of air power. A single ships ability to strike anywhere at any time over a planet leave a defending, ground based aggressor with no place to hide (with the exception of mixing in with the local, civilian population).
Also, this isn't even taking into account what a space based warship can do to ground based command, control and communication assests.