These guys are kinda important due to the EW rules. Would anyone have objections to the following text in High Guard?
Multiple Warheads Incoming!
Once ships start mounting bay weapons, the number of missiles they can throw at their enemies increases significantly. When multiple salvoes of missiles (or torpedoes) are incoming, even the finest sensor operator can become quickly overwhelmed. To counter this, large warships tend to have multiple sensor stations operated by several dedicated crew members.
Because of this, assume that a ship will have one sensor operator for every full 1,000 tons. A 7,500 ton ship, for example, would normally have seven sensor operators who could between them perform the Electronic Warfare action on seven different incoming salvoes.
At his discretion, a referee may specify a particular ship has more or less sensor operators, perhaps to reflect a ship in a universe where missile combat is not common or one that is expected to face nothing but missiles, but one sensor operator per 1,000 tons is a good place to start.
Multiple Warheads Incoming!
Once ships start mounting bay weapons, the number of missiles they can throw at their enemies increases significantly. When multiple salvoes of missiles (or torpedoes) are incoming, even the finest sensor operator can become quickly overwhelmed. To counter this, large warships tend to have multiple sensor stations operated by several dedicated crew members.
Because of this, assume that a ship will have one sensor operator for every full 1,000 tons. A 7,500 ton ship, for example, would normally have seven sensor operators who could between them perform the Electronic Warfare action on seven different incoming salvoes.
At his discretion, a referee may specify a particular ship has more or less sensor operators, perhaps to reflect a ship in a universe where missile combat is not common or one that is expected to face nothing but missiles, but one sensor operator per 1,000 tons is a good place to start.