Jak Nazryth
Mongoose
I know you cannot sell or trade ship shares, but what about the free gear for mustering out benefits?
Small Craft is the same as a ship share, you cant sell it for cash or trade it for other gear. If you don't want the small craft, I think you can trade it for a ship share, right?
There is a guy in the game on Saturday nights (a game where I am playing a smuggler) and a guy on my Thursday game (he is playing a scout), both have gotten "armor" multiple times. Both are getting TL-12 combat armor and selling it. For my Thursday guy, I've said "ok" but imposed a "half book value" penalty that is typical to virtually every RGP, "gear/weapons" can be sold at half value.
The Saturday guy is expecting to sell his armor at full value, or at least the GM doesn't realize it yet, or at least he has not made a decision.
Is there a hard rule any where under the new system that covers starting gear for cash?
Another guy who is playing a Darian in the Saturday Game (he is 98 years old and had 20 terms!!!) got "vehicle " 4 times. We all know the first time you roll a benefit you can get the item and the second roll you can elect to take the skill, or simply anther item. Can he take air/raft multiple times and sell off the spares?
Because he can get a giant bag of cash fast that way.
Has this issue come up before in your games?
Small Craft is the same as a ship share, you cant sell it for cash or trade it for other gear. If you don't want the small craft, I think you can trade it for a ship share, right?
There is a guy in the game on Saturday nights (a game where I am playing a smuggler) and a guy on my Thursday game (he is playing a scout), both have gotten "armor" multiple times. Both are getting TL-12 combat armor and selling it. For my Thursday guy, I've said "ok" but imposed a "half book value" penalty that is typical to virtually every RGP, "gear/weapons" can be sold at half value.
The Saturday guy is expecting to sell his armor at full value, or at least the GM doesn't realize it yet, or at least he has not made a decision.
Is there a hard rule any where under the new system that covers starting gear for cash?
Another guy who is playing a Darian in the Saturday Game (he is 98 years old and had 20 terms!!!) got "vehicle " 4 times. We all know the first time you roll a benefit you can get the item and the second roll you can elect to take the skill, or simply anther item. Can he take air/raft multiple times and sell off the spares?
Because he can get a giant bag of cash fast that way.
Has this issue come up before in your games?