Going off on a side quest at the moment. I introduced a second, identical, Ancient artifact statuette into the mix. The characters have to go and check whether the other artifact is the real thing or an elaborate fake.
Or whether
both statuettes are fakes.
I've also introduced a few other elements, such as a small demonstration of the sheer reach of Vlen Backett's criminal alter ego - on arriving on Beck's World, that corrupt customs official recognises the Star Hunter on sight, and actually comes along with a large offering of bribe money.
He's done this before, to agents of Backett who arrive on the world and take their cut. He only met Backett in person once: the rest of the time, he has only met intermediaries. He is terrified that Backett might find out that he's been skimming the take and fudging the figures. He's no idea that Backett is dead.
I've yet to introduce the mercs and the twelve year old boy, though the players have had a good look at the ship's boat in the starport.
Out of character dialogue following the session:-
"So, that ship's boat, and the White City. Bad guys?'
'I can't say. Give the game away.'
'I tell you what, soon as we get back to the game next session, I'll check the Star Hunter's records, check whether or not there's any reference in the ship's logs to an encounter with this ship and its crew.'
'You do that.'
'And I'll have Mike's character go and plant a bomb on their boat. Just in case.'
I love my players.
