Secrets of the Ancients - Nearly Finished!

MongooseMatt

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Just to let you all know, Adventure 8 has now been posted, and Adventures 9 & 10 will be up before the end of July, rounding off this great and glorious epic campaign!

Secrets of the Ancients will be returning this September in hardback format and the digital version will make way for the only campaign that could ever be better. Penned once more by Traveller maestro Gareth Hanrahan, stand by for The Pirates of Drinax!

Trust us, this new campaign is going to be an absolute belter!
 
Looking forward to the bound volume that is coming...I just hope that will contain excellent art, deckplans and all the usual adornments...that will add extra value to what we have been loyally following.
 
kafka said:
Looking forward to the bound volume that is coming...I just hope that will contain excellent art, deckplans and all the usual adornments...that will add extra value to what we have been loyally following.

We _were_ looking at adding a complete new chapter, basically covering Twilight's Peak. However, this is not likely as there is too small a page count left to properly do it justice. Maybe as a new download sometime int he future!
 
Looks very nice.

I do love this campaign. Would love to see some more ancient-era stuff (for that matter, one could do a kind of 'paired campaign' - one set of characters in the ancient era and one as archeologists or similar in the modern setting...

why go grubbing around in the mud looking for ruins and relics, when you can just read the accounts and records made by the great archaeologists of yore. The old masters covered the ground much more thoroughly than he could ever hope to

+1 Cookies for Isaac Asimov quote. :P
 
*delicate pinch of snuff*

I don't know what you pwetend to mean, siwwah! All my text is completew owinginal!
 
Indeed. Have some vegan tobacco.

Anyway. Just wanted to say thanks to yourself and mongoose.
Can't wait for the published version.

As noted, would love to see what else (if anything) is added.
If I got a free choice, the two bits of artwork I'd love to see are (a) the ancients transport ship in Descent (an outside view, rather than deckplans*), and (b) Grandfather's orbital superweapon in Death of Grandfather.



* It's a ship that's physically reconfigurable and interconnected by teleport gates. Possibly some sort of sliding tile puzzle?
 
BTW, is mongoose interested in editorial feedback on these before they go to print? In #8, I found quite a few wrong words (probably auto-corrected incorrectly) in the first few pages alone.
 
If I got a free choice, the two bits of artwork I'd love to see are (a) the ancients transport ship in Descent (an outside view, rather than deckplans*), and (b) Grandfather's orbital superweapon in Death of Grandfather.

^ Ditto :)
 
For a book this big, I'd really appreciate a good index. Failing that, a Dramatis Personae which lists the pages of key characters.
 
I would like to see any extra pages in the book version used to flesh out how to run a campaign in ancient times. Myself and a couple of players were "oooh and aaaah" over the campaign part that took place in ancient times, and there was a nice thread on this here forum about "god power gaming".

Mind you for every person who thinks this would be a good idea for a campaign setting, I think there will be at least one (and possibly only 1) put off by Granddad - and his incessant monologues :D


msprange said:
kafka said:
Looking forward to the bound volume that is coming...I just hope that will contain excellent art, deckplans and all the usual adornments...that will add extra value to what we have been loyally following.

We _were_ looking at adding a complete new chapter, basically covering Twilight's Peak. However, this is not likely as there is too small a page count left to properly do it justice. Maybe as a new download sometime int he future!
 
I once had a manuscript for the Ancient times but it got fried in a Hard Drive fire. If I ever find time again, I might put a few words together for S&P or Freelance Traveller article.

The Secret (pardon the pun) of Antiquity is to understand the plurality of civilization. If each Ancient individual occupies a standard Imperial Sector which they use as a laboratory and draw the resources contained within - they can accomplish God-like things but care little for the small people Droyne and other races alike. The narrative also must include some fairly powerful precursor races that are either as powerful as the Ancients or more powerful (Ascended Primoridals and whatnot) also minor races who only have TL G tech and chase the Ancients and their servitors as pirates and whatnot.

This was the milieu that I was working on along with Swordworlder (who lost his copy of the manuscript). But, it would also be Homeric in the sense they would have to ultimately pay for the Hubris through the corruption that came about when the Bonfire of Vanities finally died out.
 
I think there will be at least one (and possibly only 1) put off by Granddad - and his incessant monologues

I think this is the best bit of the new campaign - replacing that bloody tract with the 'memory download' campaign mission.

The Secret (pardon the pun) of Antiquity is to understand the plurality of civilization. If each Ancient individual occupies a standard Imperial Sector which they use as a laboratory and draw the resources contained within - they can accomplish God-like things but care little for the small people Droyne and other races alike.

Sounds about right. The one key trick is that understanding of the sheer power of technology and intelligence that grandfather and the sons (and I suppose any race which is still vaguely on a par) has. Given time and resources, they can functionally speaking acomplish anything.

Teleporters? Small fry. Instantaneous communications? Fine. Non-Jump FTL? Yup. Star-killing weaponry? Nice touch.

It very much approaches the 'sufficiently advanced science' stage of 'telling the laws of physics to sit down and shut the hell up'.

narrative also must include some fairly powerful precursor races that are either as powerful as the Ancients or more powerful

either droyne empire or not, and you have the advantage of being able to bring in things from places inaccessible to the current 'generation' of races - Psion's alternate dimension stuff, for example, or some hypothetical prototype scout ship fired off through a discardable drop tank/drop jump-2x10^4 system to 'go have a look'.

And, yes, the early stages of the final war would be nothing short of devastating for the servants of the ancients. Grandfather and the sons would have their own secure hiding places, whilst primitive worlds could be ignored, but the higher servants would be just the sort of individuals who'd be hunted across space by battlefleets in search of archive worlds.


Failing that, a Dramatis Personae which lists the pages of key characters.

I actually like the way it's done at the moment - having them in the section they're needed in works better for me. A work this big is going to need a big soddoff index though.

I once had a manuscript for the Ancient times but it got fried in a Hard Drive fire. If I ever find time again, I might put a few words together for S&P or Freelance Traveller article.
That epic-scale adventure stuff isn't re-useable via the SRD, is it? I'd guess one would need to talk to Messrs. Sprange and Hanrahan.
 
DigitalMage said:
IanBruntlett said:
Isn't there meant to be a 10th part? It was mentioned in the Campaign Intro document

Matthew Sprange said:
The epic has finally drawn to a close. We have just posted the ninth and tenth parts of the Secrets of the Ancients campaign on our web site - a complete mega-campaign for Traveller, penned by Gareth Hanrahan. This campaign delves deep into areas of the Third Imperium universe that have not been touched before, and you can expect a suitably shocking ending!
 
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